Excerpt: Not until the advent of Bayonetta has cracking angelic skulls been so addictive. Guiding the busty, bodacious witch babe Bayonetta, the object is to slice, whip, shoot, kick, and crush the forces of light whilst gathering Sonic -like rings for purchasing new weapons and combo attacks. Oh yes, there is eye candy. Oh yes, there is booty-shaking. And oh lord yes, there is action, action, and more action!
Conclusion: Bayonetta tient donc ses promesses et accède donc au rang des meilleurs jeux du genre. Soigné, détaillé, diversifié, envoûtant, le titre nous emporte dans sa frénésie et nous séduit par des mises en scènes originales. Tout amateur de beat'em all pourra se laisser convaincre les yeux fermés, et découvrira une expérience de jeu rarement aussi plaisante.
Pros: Prise en main confortable, Mises en scène des coups spéciaux, Des boss de haut niveau, Effets spéciaux, Rythme du jeu
Excerpt: Mature games that treat adult gamers as adults are a more prevalent happening these days, though nowhere near to the extent that one might expect. SEGA’s and Platinum Game’s Bayonetta, with its eponymous, potentially embarrassing leading lady and Juvenile OTT action, is far from being part of this elusive group.
Conclusion: It's honestly no exaggeration to say that every hour spent playing this game felt exactly like an hour. I didn't enjoy myself or the game and was happy to hang up my controller at the end of each session. I'll earn several down votes for this review, but I thought it was important to get a viewpoint at the complete opposite end of the spectrum to the others available.
Summary: The attraction of " Bayonetta " is hard to pin down. It is undeniably flawed, but it has won me over by its shear conviction. It knows that its combat mechanic is solid and that it looks good, so it uses these traits to abuse you with everything else it does.
Excerpt: While the cinematics are hilarious, the narrative isn’t the focus of the game - thankfully, that is reserved for the slaying of many angels who stand in Bayonetta’s way of finding out the truth about her past, and ensuring that their demise is as painful as possible. You’re given dozens of ways to dispatch your heaven-sent foes, and the game begins with you “just” being able to kill them with kicks, punches, the aforementioned dual-wielding pistols for both your hands...
Excerpt: It used to be when I heard the old standard “Fly me to the Moon,” it would conjure up a flurry of images and thoughts: the bright lights of the New York skyline, nights out on the town in with a young girl on your arm, drinking rye in posh Manhattan nightclubs, penthouse parties, the best suits, champagne, cigars, caviar, you name it—basically the good life, just as Sinatra himself would’ve had it. Hideki Kamiya changed all that.