Summary: I wanted to try out this game everyone was recommending. Like most things, it's not all it is cracked up to be. Combat system is off, taking about 10 minutes to beat up a few enemies. The story is lame and depressing. One of the only pluses is the abundant content/replay value.
Summary: Arkham City is a Fantastic game to say the least. It is extremely fun and entertaining. Being a big Batman fan I decided to pre-order the collectors edition only to be let down by it. The first dissapointment is the lack of a seperate case. The game disc is in a jewel-case holder in the rear of the art book which is an annoyance to get to. The hard jewel plastic seems to scratch the disc easier than the softer plastic of a typical xbox case.
Summary: Forgoing the review of the game, this is strictly for the collectors edition, as if you're sold on the game, the actual content of the collectors edition will be what lures you in; My biggest complaint is that the packaging design is terrible. Unlike the previous collectors edition, where albeit there was a large plastic housing for the content, this went on a "gift box" type design.
Summary: There are moments in this game which are incredibly fun. The fighting mechanics are ingeniously simple while still having a lot of depth to them. Gliding from the rooftops of Gotham on your cape, then firing your grapple hook to zip up across another chasm is really quite thrilling. My main issue is that expanding the game into an open world (more akin to Metroid or Zelda than, say, Fallout or Skyrim) gives the game a kind of disjointed feel.
Conclusion: I just finished Arkham city and I was truly happy with it all around. Story was awesome and the game play was pretty smooth :) I found the bat claw to be very useful for pulling people off the cliff and taking out the sniper towers. power gliding was pretty sweet and not too difficult. I love the twists and turns that involve the virus. It kept me guessing during the whole game. I was surprised at the end when it all came together.
Summary: A much better one from the past: "The chronicles of Riddick", if only for the shining of the surfaces and the "real dark" of the environments. Riddick's Starbreeze engine is far superior than Unreal used here. If fact, Batman AC looks like sometimes like a 2007 game. Aside from that, design here seems generic, not a real effort for creating a personal look for Gotham city. As for gameplay, in this Batman you don't really feel inmersed.