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Banjo-kazooie-nuts-bolts.16586471
7.4 out of 10

Banjo-Kazooie: Nuts & Bolts

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Reviews and Problems with Banjo-Kazooie: Nuts & Bolts

Showing 1-10 of 51
Overall 8
7.8
Gameplay 8
7.8
Graphics 8
7.9
Sound 7
7.1
Replay value 9
8.6

Banjo-Kazooie Nuts & Bolts

Family Friendly Gaming
2 February 2013
  • Excerpt: I remember back in the day when Rare was one of the premiere developers in the video game industry. In fact almost all their games were golden in the eye of most beholders. Now it seems like they have gotten cynical, unhappy and generally lost the formula to what a family friendly title is. Sure they did the Viva Pinata games, and those were good. I had some high expectations going into Banjo-Kazooie Nuts & Bolts.
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Overall 8
8.0
Gameplay 8
8.0
Graphics 9
9.0
Sound 8
8.0

Review: Banjo-Kazooie Nuts & Bolts (Xbox 360)

Gametactics
7 January 2009
  • Conclusion: Innovative design. Great puzzler. Enormous wit and charm. If you’re looking for something different and fresh on the Xbox 360 after Viva Piñata, this is the title to get. It’s not perfect but if you like legos, platformers, and/or puzzles; you can’t go wrong with Banjo-Kazooie: Nuts & Bolts.
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Overall 8
8.0

Banjo-Kazooie: Nuts & Bolts

Thunderbolt Games
12 December 2008
  • Excerpt: Banjo and Kazooie have gotten lazy over the years. In their prime they were the top tandem of platforming, but now all they do is lounge around eating junk food, playing video games and getting fat. I suppose in some ways the platforming genre has taken the same lethargic path, and so Rare are looking to crank things up a gear, get their duo back in shape and change platforming as we know it.
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Overall 8
8.0
Gameplay 9
9.0
Graphics 8
8.0
Sound 8
8.0

Banjo-Kazooie: Nuts & Bolts

360-Hq.Com
10 December 2008
  • Excerpt: Review Title Published by Banjo-Kazooie Nuts & Bolts SCARFACE Submit New Banjo-Kazooie: Nuts & Bolts Review
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Overall 8
8.0

Banjo-Kazooie: Nuts & Bolts

gamervision.com
1 December 2008
  • Excerpt: My experience with Banjo Kazooie and its sequel, Banjo Tooie , was never an extended affair, which is a fact I both regret and plan to eventually resolve. I was a proud Nintendo 64 owner, but never played either game for long, only messing around with the early levels of both.  Instead, I spent my time on other Rare titles of the era.
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Overall 7
7.2
Playability 7
7.0

Banjo-Kazooie: Nuts & Bolts

xboxachievements.com
17 November 2008
  • Conclusion: A fun game that is let down by dubious vehicle controls and a design system that soon becomes tiresome. There is plenty to see and do though and the variety of challenges, for those that stick around, will keep you happily entertained.
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Overall 8
8.0

Banjo-Kazooie: Nuts & Bolts

D+PAD
14 November 2008
  • Excerpt: Nuts & Bolts is a country mile away from being the instant classic that the original was, even though it can often be hugely charming, tremendously entertaining and filled with a bucket-load of humour. But it strikes us as having hit a brick wall midway through development, with its lack of ideas resulting in a clever concept that falls somewhat short of the level it deserves.
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Overall 8
8.0

Banjo-Kazooie: Nuts & Bolts

GamesRadar
11 November 2008
  • Pros: Most colorful game on 360, Rammed with experimental fun, Self-referential humor
  • Cons: Ridiculously overcomplicated, Too much collecting, Not really a Banjo game
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Overall 8
7.7
Value for money 8
7.7
Gameplay 8
7.7
Graphics 8
7.7
Sound 8
7.5

Banjo Kazooie: Nuts-N-Bolts (Xbox 360)

gamingheaven.com
11 November 2008
  • Conclusion: Some great design choices but it just failed to impress me. Worth a rental.
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Overall 8
8.0
Value for money 8
7.9
Gameplay 8
8.0
Graphics 8
8.0
Sound 7
7.0

Banjo Kazooie Nuts & Bolts

impulsegamer
1 November 2008
  • Excerpt: Banjo Kazooie returns to the console world after a lengthy absence and thankfully developers Rare are behind this latest epic to hit the XBox 360 in Banjo Kazooie Nuts & Bolts.
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