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Banjo-Kazooie: Nuts & Bolts
7.3 out of 10

Banjo-Kazooie: Nuts & Bolts

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Reviews and Problems with Banjo-Kazooie: Nuts & Bolts

Showing 1-10 of 49
Overall 8
8.0

Banjo Kazooie: Nuts & Bolts

Fragland
8 June 2012
  • Excerpt: It’s been ten years since the original Banjo-Kazooie saw its first daylight and in that time the game has made it to that small list of titles where many people put on their all time favorites.
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Overall 8
8.0
Gameplay 8
8.0
Graphics 9
9.0
Sound 8
8.0

Review: Banjo-Kazooie Nuts & Bolts (Xbox 360)

Gametactics
7 January 2009
  • Conclusion: Innovative design. Great puzzler. Enormous wit and charm. If you’re looking for something different and fresh on the Xbox 360 after Viva Piñata, this is the title to get. It’s not perfect but if you like legos, platformers, and/or puzzles; you can’t go wrong with Banjo-Kazooie: Nuts & Bolts.
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Overall 8
8.0
Gameplay 9
9.0
Graphics 8
8.0
Sound 8
8.0

Banjo-Kazooie: Nuts & Bolts

360-Hq.Com
10 December 2008
  • Excerpt: Review Title Published by Banjo-Kazooie Nuts & Bolts SCARFACE Submit New Banjo-Kazooie: Nuts & Bolts Review
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Overall 8
8.0

Banjo-Kazooie: Nuts & Bolts

Gamer vision
1 December 2008
  • Excerpt: My experience with Banjo Kazooie and its sequel, Banjo Tooie , was never an extended affair, which is a fact I both regret and plan to eventually resolve. I was a proud Nintendo 64 owner, but never played either game for long, only messing around with the early levels of both.
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Overall 9
8.5

Expert Review

GameSpot
21 November 2008
  • Summary: The heyday of collecting oodles of shiny objects across expansive worlds may be gone, but that just means that former platforming heroes will have to evolve with the times. Banjo-Kazooie: Nuts & Bolts takes the basic structure from the duo's previous adventures, strips out the oft-mocked...
  • Pros: Vehicular creation tool is robust and easy to use, Missions can be tackled in a variety of creative ways, Visuals are distinct and inviting, Soundtrack provides a great backdrop, Lots of replay value and a cool multiplayer mode
  • Cons: Control for land vehicles is touchy, Frame-rate drops are infrequent but still punishing
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Overall 7
7.2
Playability 7
7.0

Banjo-Kazooie: Nuts & Bolts Review

Xbox 360 achievements
17 November 2008
  • Conclusion: A fun game that is let down by dubious vehicle controls and a design system that soon becomes tiresome. There is plenty to see and do though and the variety of challenges, for those that stick around, will keep you happily entertained.
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Overall 8
8.0

Banjo-Kazooie: Nuts & Bolts

D+PAD
14 November 2008
  • Excerpt: Nuts & Bolts is a country mile away from being the instant classic that the original was, even though it can often be hugely charming, tremendously entertaining and filled with a bucket-load of humour.
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Overall 7
6.7
Design 7
7.0
Gameplay 6
6.0

Banjo-Kazooie: Nuts & Bolts

GameTrailers
14 November 2008
  • Excerpt: Following in the shadows of the sublime Super Mario 64, the original Banjo-Kazooie was initially viewed as a me-too game. Both were 3D platformers, but those who really spent time with Rare's bear and bird duo, knew that it pushed the boundaries-incorporating gameplay variety that was rare at the...
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Overall 8
7.7
Value for money 8
7.7
Gameplay 8
7.7
Graphics 8
7.7
Sound 8
7.5

Banjo Kazooie: Nuts-N-Bolts (Xbox 360)

hardware heaven
11 November 2008
  • Conclusion: Some great design choices but it just failed to impress me. Worth a rental.
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Overall 8
8.0

Banjo-Kazooie: Nuts & Bolts

GamesRadar
11 November 2008
  • Pros: Most colorful game on 360, Rammed with experimental fun, Self-referential humor
  • Cons: Ridiculously overcomplicated, Too much collecting, Not really a Banjo game
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