Reviews and Problems with Banjo-Kazooie: Nuts & Bolts
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Banjo Kazooie: Nuts & Bolts
8 June 2012
Excerpt: It’s been ten years since the original Banjo-Kazooie saw its first daylight and in that time the game has made it to that small list of titles where many people put on their all time favorites.
Conclusion: Innovative design. Great puzzler. Enormous wit and charm. If you’re looking for something different and fresh on the Xbox 360 after Viva Piñata, this is the title to get. It’s not perfect but if you like legos, platformers, and/or puzzles; you can’t go wrong with Banjo-Kazooie: Nuts & Bolts.
Excerpt: My experience with Banjo Kazooie and its sequel, Banjo Tooie , was never an extended affair, which is a fact I both regret and plan to eventually resolve. I was a proud Nintendo 64 owner, but never played either game for long, only messing around with the early levels of both.
Conclusion: A fun game that is let down by dubious vehicle controls and a design system that soon becomes tiresome. There is plenty to see and do though and the variety of challenges, for those that stick around, will keep you happily entertained.
Excerpt: Nuts & Bolts is a country mile away from being the instant classic that the original was, even though it can often be hugely charming, tremendously entertaining and filled with a bucket-load of humour.
Excerpt: Following in the shadows of the sublime Super Mario 64, the original Banjo-Kazooie was initially viewed as a me-too game. Both were 3D platformers, but those who really spent time with Rare's bear and bird duo, knew that it pushed the boundaries-incorporating gameplay variety that was rare at the...