Reviews and Problems with Banjo-Kazooie: Nuts & Bolts
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Replay value 9
Banjo-Kazooie Nuts & Bolts
Family Friendly Gaming
2 February 2013
Excerpt: I remember back in the day when Rare was one of the premiere developers in the video game industry. In fact almost all their games were golden in the eye of most beholders. Now it seems like they have gotten cynical, unhappy and generally lost the formula to what a family friendly title is. Sure they did the Viva Pinata games, and those were good. I had some high expectations going into Banjo-Kazooie Nuts & Bolts.
Conclusion: At our house Nuts & Bolts pulls double duty. I play to advance; clearing missions about 50 percent of the time; exploring 30 percent of the time and building the rest. I like to stockpile parts, then spend an hour building what I like to think appears engineered. Once I build a vehicle, whether it’s for protection, flight, speed, passengers, raw power, or brute force, I commit. I also like to explore because Rare keeps surprising me.
Excerpt: In any medium, be it TV, movies, print or even videogames, a little self-referential humour can go a long way. A lot of self-referential humour, however, can ruin the intended experience, and constant ‘breaking of the fourth wall’ is enough to sour and dilute any creative (or non-creative) endeavour.
Conclusion: Innovative design. Great puzzler. Enormous wit and charm. If you’re looking for something different and fresh on the Xbox 360 after Viva Piñata, this is the title to get. It’s not perfect but if you like legos, platformers, and/or puzzles; you can’t go wrong with Banjo-Kazooie: Nuts & Bolts.
Conclusion: Now, in Nuts & Bolts, the collect-a-thon is very much optional. For me, the collectibles are typically things to aim for when testing a vehicle. 95% of the game is spent in a vehicle; some pre-built, some of your own creation. For the less patient (or younger gamer) the pre-built vehicles are a perfect way to keep the game moving at a faster pace.
Excerpt: First Impressions My reaction is It hasn’t been long since RARE impressed us with the latest entry to the Viva Piñata series. The game was colourful and filled with things for you and your imagination to explore. Sadly though, it did not sell as many copies as certain other brain-dead games out there due to its kiddie exterior. However, true gamers knew the treasure hidden deep within the title.
Excerpt: I feel a bit bad for Banjo Kazooie and his creative caretakers at Rare; their latest stab at stardom for the bird and bear is an amazingly fresh experience that should be heralded by game makers and players alike. But ever since Sackboy came into the picture, all the praise and buzz over innovative gaming has been heaped on LittleBigPlanet .