Excerpt: At Gamescom 2011, Valve hosted a DOTA 2 tournament that boasted one million dollars in prize money. Couple this with the eSports success of League of Legends and it's clear the blossoming multiplayer online battle arena (MOBA) genre has become a driving force in competitive gaming. Awesomenauts, from Ronimo Games, is the first successful attempt to bring this emerging genre to consoles.
Conclusion: Awesomenauts isn’t really a bad game. It’s well built, holds promise for additional content and serves as a good primer to the MOBA genre. Unfortunately, the lack of players kills the product. You can’t have fun with bots that run off and do their own thing. You can’t have fun when people quit out of games, leaving bots take their place. Because no one is out there, there is very little incentive to keep playing.
Conclusion: Awesomenauts is a game that rewards you the more you play. If you like the genre and are looking for something a little different, this might just be the game for you, but there’s a decent chance that the high initial difficulty will put you off. If you can make it through your initiation, you’ll find a fun 2D-fighter that will happily absorb your time.
Excerpt: Back at Eurogamer Expo last year, developers Ronimo had monitors set up to show off their then upcoming XBLA title. It was colourful, instantly playable and nailed that 16-bit sensibility. Here’s what I had to say: A hit at this year’s E3, Awesomenauts astonished many people with its fine blend of addictive gameplay, balanced combat and requisite for team work…With three players capable of playing via split-screen from one console, there is scope for long nights in with...
Excerpt: In today's gaming market, most of the games you hear about are super graphic intensive and beautiful. They require powerful systems to run and tend to focus more on how things look than how they play. I am quite glad that there are still games coming out that are more meant to be purely fun, like Awesomenauts . Having said that, I don't want you to think that the game isn't pretty. The graphics are quite well done and look great for what they are.
Conclusion: Concept: Take the concepts of popular online games like League of Legends and Dota and transfer them to a side-scrolling, 2D action title
Graphics: Character designs and animation are clever and humorous. The vivid visuals make it easy to track the action amid the chaos
Sound: The opening theme music is hilarious, and recalls the song from one of my favorite cult classics, Rising Zan
Playability: The simple control scheme makes jumping in a breeze – but you'll have to...
Conclusion: This isn’t a game that I’ll be playing a year from now. It probably isn’t even one that I’ll be playing a few months from now. What it is, however, is a game that I have been having a blast with for the last week, and one I’ll continue to enjoy for some weeks to come. It probably isn’t a game that will become a long-term staple in anyone’s library, but it is one that can make for some great summer gaming weekends. The game is far from perfect.
Pros: Fun core gameplay, beautiful art style, interesting and unique characters.
Cons: Very limited characters and maps, a few balance problems, only one game mode.