Summary: Attack of the Movies 3D takes six classic movie settings and turns them into rail-based shooters. The production values are minimal, and the only real gimmick on display is the 3D glasses that add just a touch of 3D excitement. The graphics and sounds were phoned in, the controls are bad, and the game can be completed in less than an hour.
Excerpt: It was only a matter of time. Third party developers are now capable of creating stereoscopic 3D visuals for consoles and that gimmick was apparently just enough to slide right by Microsoft’s quality control standards and onto store shelves, in the case of Attack of the Movies 3D . An on-rails shooter with the clear intention of utilizing the Wii Remote, the game simply falls apart on an Xbox 360 controller due to unfortunate design choices.
Excerpt: If there’s one technology trend that is really hot right now, it’s 3D. Movie theaters are promoting it heavily, 3D capable televisions are hitting the market, and plenty of 3D games were on display at E3 2010. Unfortunately, accessing this technology in your own home is quite expensive, with televisions costing thousands of dollars and those fancy 3D glasses adding to the price.
Conclusion: Concept: A rail shooter with levels based on familiar movie genres…in 3D!
Graphics: It’s ugly, even by the most generous standards, and the 3D effects do not work
Sound: There are songs and sound effects, though you’ll be hard-pressed to remember either
Playability: Point at what you want to shoot and pull the trigger
Entertainment: Nearly every rail shooters out there is better than this one