Summary: Quick Time Events (QTE) are one of the banes of gaming and rose in popularity during the PlayStation 1 into 2 eras. This is essentially the art of pressing a button once prompted during a cut scene. This was somewhat of a necessity back in the day as it allowed larger set pieces to occur in game rather than totally passively. As a concept the QTE has reduced dramatically in recent years as in game and cut scene graphics grow closer together.
Summary: I didn't like Asura's Wrath. The story and characters are fine, but you can't make an action game with 20% game play and 80% movies. It's just boring and the dozens of QTE didn't make it better, just more frustrating. Not to mention the missed chapters and finale, just to milk more money with DLC.
Summary: Quand je regarde un manga, je n'ai pas besoin d'avoir ma manette en main. Quand je joue, j'aime faire autre chose qu'attendre qu'on me dise d'appuyer sur un boutton. Les amateurs de films interactifs seront comblés. Ce jeu est graphiquement très beau et le scénar est sympa. Le character design est même au dessus de la moyenne. Les décors par contre sont parfois un peu vide.
Excerpt: Os gráficos são bons, mas achei mas pouquíssima jogabilidade... fechei em 4hs cortando as animação ! E um dia com as mesmas ! Fora que foi muito facil alcançar nível S em cada fase ! Esperava mais !