Excerpt: If history has taught us anything, it’s that you should absolutely not mess with demigods, especially if they have anger issues. This definitely includes not betraying them, killing their wives and /or kidnapping their daughters. But video game antagonists seldom learn and we find ourselves back to yet another revenge saga where good guy gets betrayed, goes mental, sprouts six hands and beats the living crap out of everyone and everything.
Excerpt: One thing I’ve always loved is when you get so proficient at an action game that you are practically unstoppable. When the controls work well you feel invincible, almost god-like, as you cut a swath of destruction through the enemies you face. Heavenly Sword and the Ninja Gaiden series spring to mind. Of course, then there are the games where you play as a god, and are given powers beyond your wildest dreams to smite your foes.
Summary: Yet another WTF slice of Japanese myth based on strangely juvenile nonsense.
clearly owes a huge debt to
, but only in the worst aspects. You have crazy, over the top fights, endless power-ups, plenty of constipated grunting, screaming and groaning, and lots of crazy hair.
Pros: DBZ fans and dyspeptic adolescent boys should presumably enjoy it…
Cons: Short., Nothing for a gamer to really do, other than watch long, boring, convoluted and uninterestingly nonsensical cutscenes., Sorry, mythology and sci-fi just don’t mix, unless you happen to be the original, Star Wars, trilogy., There is no way you could possibly care about or relate to the characters., QTE thrown in at random just to see if you’re paying attention while scenes ramble on…and on…and on…
Excerpt: Asura’s Wrath is part Hinduism, part Star Wars, part Panzer Dragoon, part Dragon’s Lair and part Streets of Rage. Let that sink in for a second. That concept, by itself, should be given some kind of award. Maybe the “Most Awesome Idea of Forever.
Excerpt: Gamers play as Asura, one of seven guardian generals who’s charged with defending the planet Gaea from various threats, including a race of monsters called Gohma. As things get nasty with the Gohma, though, the other generals betray Asura, setting him on a predictable story of vengeance. Problem number one: that story unfolds more through quick-action cutscenes than it does gameplay.
Conclusion: Asura’s Wrath is a title that’s light on the undeniables, but foremost among those is that there’s nothing else quite like it right now. That’s not an entirely good thing, as Asura’s exploits are likely best suited for other gameplay styles, or even other media. Nevertheless, Cyber Connect2 has crafted a story so endearingly bugnuts that it deserves to be played by everyone, if not truly celebrated.
Excerpt: Asura's Wrath would be almost nothing without graphics and sound, so it's fortunate that it's nearly a first-rate production. Everything is based on Japanese mythology, but there's a barely-concealed cyberpunk aesthetic behind much of the divine stuff; just wait until you see the Brahmastra. The demigods have a bizarre look to them that really makes them stand out from regular humans; their skin is mottled with a strange woodgrain pattern.
Excerpt: One thing I've always loved is when you get so proficient at an action game that you are practically unstoppable. When the controls work well you feel invincible, almost god-like, as you cut a swath of destruction through the enemies you face. Heavenly Sword and the Ninja Gaiden series spring to mind. Of course, then there are the games where you play as a god , and are given powers beyond your wildest dreams to smite your foes.
Excerpt: Player(s): 1 Extra Features: Download Content Asura's Wrath is the most explosive and over-the-top experience that I have had from a game in quite some time. I very seldom play games that offer such a unique and engaging experience on the first time through. Asura's Wrath is the type of game where you never truly know what to expect to happen next. The game constantly adds variety to its gameplay and kept me involved throughout the entirety of its story mode.