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7.2 out of 10

Army of Two: The Devil's Cartel

The originator of tactical co-op is back! Developed by Visceral Read more

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Reviews and Problems with Army of Two: The Devil's Cartel

Showing 1-10 of 65

The Devil's Backside

GameCritics.com
12 June 2013
  • Conclusion: The Devil doesn't even make an appearance in this game. Liars!
  • Pros: Some melee kills are decently animated.
  • Cons: An utter lack of excitement from start to finish.
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Overall 4
4.0

Army of Two: The Devil’s Cartel Review

Game Over Online
30 April 2013
  • Excerpt: There’s a good chance you’ve played an Army of Two game and just don’t remember it. This has been a series that, while solid in the experience it offers, has never particularly excelled in offering anything that sets it apart from the myriad other shooters available. That doesn’t necessarily mean it’s a bad series – I’ve had quite a bit of fun every time a friend and I have tackled its campaign cooperatively – but it’s the gaming equivalent to a Michael Bay film.
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Overall 6
6.2

Army of Two The Devil's Cartel

The Gamers Temple
18 April 2013
  • Excerpt: Hockey masked mercenaries, over the top explosions, environment destruction, poorly attempted humor, and raining bullets seems to be the common make-up of the Army of Two series. Devil's Cartel, the third installment of the series, doesn't fall far from the tree. However, don't be too excited on having an adventure with Salem and Rios this round.
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Army of Two: The Devils Cartel

Hooked Gamers
18 April 2013
  • Conclusion: At one time, Army of Two was a series with plenty of potential. Every mechanic in their games worked and it could have been perceived in 2008 that the series would go on to surpass Gears of War as the preeminent cooperative shooter. It seems that fate had no sympathy for this goal as we received the rather atrocious The 40th Day and this final, rather lackluster iteration.
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Army of Two: The Devil's Cartel

Cheat Happens
13 April 2013
  • Excerpt: You can never say enough about duct tape. Think about it - -it can fix anything, and even make you forget that it was broken in the first place. In the case of Army of Two , the bro-tastic third person shooter series from EA and Visceral Games (most famous for their work on the Dead Space series), the game's personality served as its duct tape.
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Overall 6
5.5
Playability 6
5.5

Army of TWO: The Devil's Cartel

Xbox 360 achievements
10 April 2013
  • Conclusion: The first couple of Army of Two games were fun diversions that never took themselves too seriously while delivering solid co-op action. The Devil's Cartel delivers a drab, uninspired shooter where co-op feels like the secondary objective to rushing an average game out the door. Visceral can and has done much better, so the shoddy nature of Army of Two: The Devil's Cartel leaves you wondering why it was made at all.
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Overall 5
4.5

Army of Two: The Devil’s Cartel Review

ztgd.com
5 April 2013
  • Excerpt: The series continues its co-op mentality, but strips away so much more. Our full review.
  • Pros: + Destructible environments, + Co-op alleviates some issues
  • Cons: Bland protagonists, Stripped of series trademarks, Braindead AI, Nearly pointless upgrade system
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Overall 7
7.0

Review: Army of Two The Devil's Cartel is enjoyable, but treads familiar ground

GameZone
5 April 2013
  • Excerpt: The original Army of TWO and its sequel failed to live up to the AAA status of other cover based shooters like Gears of War . It never had that dedicated fan base that would stand in line at midnight, the night of its release, only for the chance to be among the first to play it. However, regardless of its lessened status, they were both fun games which allowed you to play as two hilariously deranged guys with tons of guns, who enjoy killing hundred of people, while...
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Overall 6
6.0

Army of Two: The Devil’s Cartel (Xbox360)

EL33TONLINE
2 April 2013
  • Excerpt: Army of Two: The Devil’s Cartel is an action-packed journey through the city of Mexico which finds itself at the mercy of a lethal drug cartel. It’s a co-operative shooter that features lots of explosive gunplay and a few witty quips, but ultimately the cover system and a fairly slow-paced story will leave you feeling a little disappointed when the credits roll at the end of the game.
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Overall 5
5.0

Army of Two: The Devil's Cartel Review

IGN
2 April 2013
  • Conclusion: Devil's Cartel feels like a hollowed-out version of previous Army of Two games. The distinctive edges have been sanded down, creating something that’s not just generic but unrelated to what went before. The humour has been drained and long-time fans might feel aggrieved by the decision to sideline Salem and Rios in favor of these lame characters.
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