Excerpt: Although the Armored Core series has managed to hold a core audience for nearly 10 years, the series has never been really good at appealing to a wider, mainstream audience. Armored Core 4 makes several attempts to grab this audience while still catering to its core. The result is a game that is good, but not great. Armored Core 4 is more of an artistic achievement than a technical one.
Conclusion: In the same way I hoped that Tony Hawk’s Project 8 would really resonate with me for a change and get me to enjoy the skateboarding genre more, I had hoped that Armored Core 4 would be versatile and innovative enough to get me to enjoy the mech action/strategy games more. Alas that wasn’t the case, as I found that many of the foibles that pushed me away from long sessions of previous AC titles still exist today.
Excerpt: First Impressions My reaction is Right from early arcade games such as Virtual On, robot battle games have drawn hordes of fans to suit up in 10 foot mechs and trudge along the battlefield to war. With the launch of games like Mechwarrior, players were put in command of bulky, slow moving mechs with tonnes of weaponry and ammunition, as compared to the agile and humanoid mechs that appeared in Virtual On.
Excerpt: Giant robots are almost always fun. Sometimes, you get to go into great detail when you build them in a video game, much like the MechWarrior series on the PC. Take every part, fit it into certain slots and make sure you have the right type of armor, not to mention enough heatsinks to keep from overheating when you fire off those 12 lasers at once.
Summary: Mech games come in two varieties. You've got the West's MechWarrior tradition, characterized by hulking, barbaric monstrosities, and the East's Gundam or Macross tradition, characterized by lithe and agile bots. With the release of Chromehounds last year, From Software seems to want to corner the mech market, offering the best of the East and the West.
Pros: Heavier emphasis on fast-paced mech combat, Streamlined assembly interface makes game far more approachable, Great voice acting and soundtrack, Robots + Explosions = Win
Cons: Missions are too short, Some environments are pretty bland, Lackluster online multiplayer, Series vets may be disappointed by reduced complexity
Summary: En definitiva: Un título del que podremos llegar a disfrutar si somos capaces de pasar por alto ciertos aspectos.
Cons: La cantidad de efectos visuales en pantalla y el diseño de los mechas., Una gran capacidad de personalización de las máquinas de combate., El apartado sonoro brilla a un buen nivel., No existen tantas posibilidades como en entregas anteriores., Las misiones se tornan repetitivas., Se echa en falta un mayor número de modalidadees de juego., Los menús del juego resultan engorrosos en un principio., El modo online podría gozar de mayor variedad y peca de sencillez.