Excerpt: Although the Armored Core series has managed to hold a core audience for nearly 10 years, the series has never been really good at appealing to a wider, mainstream audience. Armored Core 4 makes several attempts to grab this audience while still catering to its core.
Conclusion: In the same way I hoped that Tony Hawk’s Project 8 would really resonate with me for a change and get me to enjoy the skateboarding genre more, I had hoped that Armored Core 4 would be versatile and innovative enough to get me to enjoy the mech action/strategy games more.
Excerpt: Armored Core 4 is the latest mech game to land on next-gen systems, and after the mixed fortunes of stable mates Chrome Hounds and Gundam Target in Sight we're in need of a good one. Mechs, for the uninitiated, are in essence huge robots.
Conclusion: With that said, there isn't a whole lot of choice for match fans on the latest generation of consoles at the moment; and with that in mind, AC4 will probably sell regardless of the flaws outlined above.
Conclusion: If you're a fan of Japanese mech games, you may be able to squeeze a little bit of fun out of Armored Core 4. But if you aren't a particularly big fan of the genre, don't expect to have much fun with this game.
Excerpt: First Impressions My reaction is Right from early arcade games such as Virtual On, robot battle games have drawn hordes of fans to suit up in 10 foot mechs and trudge along the battlefield to war.
Summary: With is short missions and cumbersome customizing options, Armored Core 4 isn't nearly as entertaining as it should be. But if you can get past some of the rough technical problems then you should be able to have a good time with this flawed but still enjoyable mech game.