Summary: My time spent with ArcaniA: Gothic 4 was more like spending time in a waiting room than anything else. It is bland, something to play just to finish it and kind of irritating. I really do not strongly dislike ArcaniA but am quite irritated by Gothic 4 .
Excerpt: The Good: Stunningly beautiful realm The Bad: containing a lackluster and somewhat dull adventure The Ugly: which I hesitate to call an RPG as most contemporary role-playing elements are missing I am likely not the best person to be reviewing Arcania: Gothic 4.
Conclusion: Questing is as you would expect. There are fetch and return quests, kill quests and go to talk to people quests. Decent variety so far. Bottom line, if your looking for a newish RPG which isnt a AAA title game (eg. Fallout: New Vegas ) give this one a try. I'd give it a 4, while Risen deserves a 2.
Conclusion: To make things as short as possible, Arcania: Gothic 4 needs something to pull it away from the colossal bog of generic gaming, which is its current home. There's nothing distinctive about the world we're allowed to explore.
Pros: Looks and sounds very nice, it's easy to get into and there are plenty of items to toy around with;
Cons: Besides the lush environment, nothing motivates players to stay in this world, simple gameplay and simple quest structure, awful English subs (or voiceovers if you will), uninteresting story and characters, there's nothing challenging about this game.
Excerpt: Gothic 4 is an over-the-shoulder-camera RPG much like Oblivion or Mass Effect, but it leaves much of the role-playing activities out. The result is a game that would ordinarily be action heavy, like a graphically superior version of Torchlight, had the overall story and action not been so dull.
Excerpt: If you read my ‘impressions’ of the demo version of ArcaniA, you know that even though I pre-ordered the game I had several hesitations about the potential for the game to be any good, and even more reservations about it being a ‘good Gothic game’.
Pros: Solid graphics; lots of stuff to kill; familiar names and faces.
Cons: Simplistic gameplay; dumbed-down skills and crafting; quests are idiotic; writing is lousy; non-living world; poor use of old friends and no new ones to care about.
Conclusion: It's got its problems, but Arcania: Gothic 4 is a surprise hit for me this holiday season. As long as you're not expecting a game of the year class RPG, you're in for a very good time here.
Excerpt: When a hapless hero swears vengeance on an evil king for the loss of his pregnant bride-to-be, you’d expect said hero to mention his shoulda-been wife, you know, at least once during the game’s 25-hour campaign.
Pros: + Stunning visuals, loot, sidequests, and crafting make for addictive exploration., + Balanced mixture of magic, archery, and melee combat.
Cons: - Half-hearted story design; framerate issues; minor bugs., ? If Arcania sells well, can we get the earlier Gothic games in some sort of Xbox 360 bundle?