Reviews and Problems with Aliens: Colonial Marines
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Aliens: Colonial Marines Review
Game Over Online
21 February 2013
Excerpt: Let’s not beat around the bush here, Aliens: Colonial Marines is a bad game. I can’t say I’m surprised. It’s been in development for over six years, passed through the hands of several developers, and was delayed a number of times. Not exactly a recipe for success in the video game business. But while I may not be surprised, as a fan of the films Alien and Aliens, I’m no less disappointed. Where do I begin?
Conclusion: Building a game around James Cameron’s 1986 sci-fi classic should be the recipe for a tense, action-packed shooter bursting with atmosphere and scares. Instead we get one of the biggest disappointments in recent years. Aliens: Colonial Marines is a shameful, at times broken, and consistently woeful waste of potential.
Conclusion: If only Gearbox Software had managed to follow the likes of Batman and Riddick when creating a game based on an existing multimedia franchise. Instead, they managed to combine a painfully long development cycle, like their previous flop Duke Nukem Forever, and the general performance of almost every other licensed game to date.
Pros: ○ Unified experience between single-player and multiplayer ○ The motion tracker is pretty good
Conclusion: The vehicles and weapons sound exactly as they did in the movies and this is all very good and essential for believing it to be what it is. Aliens 2.5. Overall thanks to an excellent, original story that nods to the original movies without recreating them, excellent sound and competent gameplay this game rates highly. It's not perfect, mostly let down by unspectacular graphics but its still very good and Id give it 4 our of 5.
Excerpt: It’s a difficult balancing act needed to take a much beloved cultural icon and continue it in a new direction. On one side, it means you have a pre-existing universe, characters, aesthetic and tone, which in turn brings with it an eager audience. On the other, lies the possibility of introducing fatal elements into an existing framework that might work against the whole, as well as the conservative fringes who will hold a purist’s grudge.
Excerpt: It’s hard to deny it, Aliens: Colonial Marines isn’t the greatest movie tie-in title ever made – even though it really should have been. It had everything in the right place during the early development scenes and splashes we got a chance to see. For one it was being published by Sega, who tend to release some pretty decent titles when they throw some money behind them.
Conclusion: The Short Version: A smart if undernourished multiplayer experience can't save Aliens: Colonial Marines from the crushing jaws of disappointment. Mediocre at best and genuinely insulting at worst, this is a triumph of brand power and marketing over competent design and respect for the legendary source material.
Pros: Excellent multiplayer mode, Impressively authentic level dressing, Nails atmosphere and attention to little authentic details
Cons: Unambitious, boring, stodgy campaign with nil replay value, Broken AI makes Xenomorphs pathetic and marines useless, Visually underpowered and riddled with glitches, Shockingly awful (borderline insulting) storyline, poorly delivered, Five multiplayer maps (only two in some modes) is not enough
Summary: Oh dear, another one. This was probably the reaction of most when a new Alien game was announced and for good reason. The previous games that are based off the successful film franchise have been hit and miss and the last few have most definitely missed. Aliens: Colonial Marines is the latest attempt to salvage some hope within the gaming community that a good space outing within the Aliens universe can be created but have Gearbox Software done a good enough job?
Pros: Lots of fun weapons and equipment, Extensive multiplayer which can be fun with a group of friends, Four player co-op
Cons: Awful graphics that belong in the last generation, Even the toughest difficult setting provides no challenge, Over use of franchise catchphrases
Excerpt: Sci-fi shooters have borrowed elements from the Alien movies for as long as I can remember. Gearbox’s Alien: Colonial Marines started off looking like it had potential. Unfortunately, the final product leaves much to be desired. The game feels empty, clunky and dated. Initially, there was much promise in the meticulous recreation of the film’s sights and sounds.