Reviews and Problems with Aliens: Colonial Marines
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Aliens: Colonial Marines
26 February 2013
Excerpt: It’s a difficult balancing act needed to take a much beloved cultural icon and continue it in a new direction. On one side, it means you have a pre-existing universe, characters, aesthetic and tone, which in turn brings with it an eager audience. On the other, lies the possibility of introducing fatal elements into an existing framework that might work against the whole, as well as the conservative fringes who will hold a purist’s grudge.
Excerpt: After years spent in development hell, Gearbox’s Aliens: Colonial Marines has arrived and like a malfunctioning dropship, has crashed amid a critical firestorm. Sifting through the smouldering wreckage of potential and ire of offended fans – there’s not much that’s salvageable. If you can somehow suspend your anger whilst playing, there are some enjoyable moments to be had but the negatives far outweigh the positives.
Conclusion: Building a game around James Cameron’s 1986 sci-fi classic should be the recipe for a tense, action-packed shooter bursting with atmosphere and scares. Instead we get one of the biggest disappointments in recent years. Aliens: Colonial Marines is a shameful, at times broken, and consistently woeful waste of potential.
Conclusion: If only Gearbox Software had managed to follow the likes of Batman and Riddick when creating a game based on an existing multimedia franchise. Instead, they managed to combine a painfully long development cycle, like their previous flop Duke Nukem Forever, and the general performance of almost every other licensed game to date.
Pros: ○ Unified experience between single-player and multiplayer ○ The motion tracker is pretty good
Conclusion: Concept: Tell the story of what happened between Aliens and Alien 3 in a canonical FPS
Graphics: Textures are a garbled mess, popup is constant, and the animations are laughable and distracting
Sound: The staccato delivery of the pulse rifle and the motion tracker’s thumping pings sound fantastic
Playability: Weapon upgrades only serve to make your arsenal less worthless
Entertainment: Aliens fans should be inoculated against disappointment by now, but this is even too...
Excerpt: The Alien franchise deserves better than this. Aliens: Colonial Marines is a disappointing exercise in bland corridor shooting, dragged down by laughable dialogue and cooperative play that makes the game worse than when you adventure on your own. Colonial Marines is unremarkable in every conceivable way: it's far too easy, generally devoid of tension, and lacking in the variety it so desperately needed.
Pros: Online multiplayer offers some fun, anxious moments, Interesting stealth level brings some suspense to the single-player campaign
Cons: Campaign is mostly devoid of tension and challenge, Static pace and lack of variety lead to boredom, Tacked-on cooperative play completely negates the narrative, Dated visuals and assorted bugs
Conclusion: The vehicles and weapons sound exactly as they did in the movies and this is all very good and essential for believing it to be what it is. Aliens 2.5. Overall thanks to an excellent, original story that nods to the original movies without recreating them, excellent sound and competent gameplay this game rates highly. It's not perfect, mostly let down by unspectacular graphics but its still very good and Id give it 4 our of 5.
Excerpt: Sci-fi shooters have borrowed elements from the Alien movies for as long as I can remember. Gearbox’s Alien: Colonial Marines started off looking like it had potential. Unfortunately, the final product leaves much to be desired. The game feels empty, clunky and dated. Initially, there was much promise in the meticulous recreation of the film’s sights and sounds.
Excerpt: It’s hard to deny it, Aliens: Colonial Marines isn’t the greatest movie tie-in title ever made – even though it really should have been. It had everything in the right place during the early development scenes and splashes we got a chance to see. For one it was being published by Sega, who tend to release some pretty decent titles when they throw some money behind them.