Reviews and Problems with Air Conflicts: Secret Wars
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Air Conflicts: Secret Wars – Review (Xbox 360)
28 November 2011
Conclusion: Air Conflicts may have a lot of bad things going for it but it’s not a lost cause. It’s clear a solid attempt was made to make this a quality title, it can be fun, and at a budget price, it’s hard to falter it for not being the greatest.
Summary: Air Conflicts: Secret Wars is an action-packed aerial combat simulation where players can experience the real heat of battle in seven thrilling campaigns and nearly 50 varied missions in historic First and Second World War battles with 16 meticulously detailed and accurate machines from the eras.
Excerpt: Air Conflicts: Secret Wars could have been a great multiplayer game for those who take the time to master the simulation controls with a group of friends. Sadly, there just isn’t anybody playing online, leaving people with nothing but a humdrum campaign that provides no challenge or fun.
Excerpt: Flight simulators are not exactly burning up the charts on consoles, even more so when they feature the days of WWII. Still, it is hard not to appreciate a solid game when one comes along. Air Conflicts...
Pros: + Great flight controls, + Dog fighting is excellent, + Multiplayer is a blast
Cons: Lack of people playing online, Forgettable narrative, Horrid load times
Excerpt: Flight-combat’s one genre that could definitely use some good storytelling. And to its credit, Air Conflicts makes an honest attempt at weaving an intriguing narrative into the classic World War II arcade/flight-sim formula. Unfortunately, that yarn — particularly the narration — is mind-numbingly painful to endure at times, not to mention disjointed and somewhat hard to follow.
Pros: + Smooth flight mechanics., + Lots of stuff to blow up!
Excerpt: Air Conflicts: Secret Wars offers perhaps the best flight mechanics around, with crisp, responsive controls and well designed combat that never disappoints. So if you’re even a casual fan of aerial combat, this budget priced release is one you’ll want to run out and add to your collection right now. This is an arcade style experience, so while realism isn’t a focus, fun is and you’ll have a blast in these skies.
Excerpt: It’s no surprise that combat flight simulations are set during World War II. It’s really the height of the truly “visible” dog fight era, before planes and electronic systems became so fast that combat takes place over kilometres rather than meters. Air Conflicts: Secret Wars takes a small side step, introducing the world of a French female smuggler drawn into the combat through necessity, then in the hope of learning about her father.
Excerpt: As period pieces go, Air Conflicts: Secret Wars does a nice job of placing you into realistic settings during the two World Wars, including several in Eastern Europe, the Middle East, and Germany. The details don't stop at the bird's-eye view, as you'll notice when you dive-bomb an enemy installation or convoy. There's also the historical angle, when you consider all the planes you'll pilot during the game's seven campaigns.
Excerpt: Flying/Combat I wanna be sedated. Chocks away eh what? Bandits at six o’clock and all that. Yep, it’s time for another one of these combat flight games. This genre has already made a few appearances on the Xbox 360 with the enjoyable games, the overly stuffy , the emo-as-fuck (not to mention its soon-to-arrive, shitty-looking sequel) and a couple of no-mark efforts as well. The newest arrive is which is a World War 2-flavoured take on the genre that follows the story...
Summary: Vor dem Hintergrund des zweiten Weltkrieges schwingt ihr in Air Conflicts: Secret Wars den Steuerknüppel und das auch noch in 16 schön modellierten Flugzeugen aus dieser Zeit. Die Steuerung sitzt sofort und bereitet keine Probleme. Mit 49 Missionen sollte es eigentlich auch viele Gelegenheiten geben, Feinde vom Himmel zu pusten, doch viele davon sind einfach nur langweilig: Missionen der Art „fliege von nach A nach B und liefere etwas ab“ oder „fliege ein paar Runden als...
Pros: 49 Missionen in sieben Kampagnen, verschiedene Missionstypen, 16 detaillierte historische Flugzeuge, Schadensmodell, gute Steuerung (Arcade- und Simulation), rasante Dogfights, abwechslungsreiche Landschaften, schöne Blendeffekte, Mehrspielermodus mit bis zu acht Spielern
Cons: geringe Texturdetails, Mehrzahl der Missionstypen ohne Anspruch, Fähigkeiten ohne spürbare Auswirkungen, lahme Zwischensequenzen, lasche Motorensounds der Flugzeuge, Soundtrack wiederholt sich, nichts los auf Xbox LIVE