Summary: Puddle wants to be a unique physics puzzler but its terrible camera, arbitrary scoring and reward system and contempt for the player in general crosses the line from mediocre into truly bad. In Puddle the player controls a small amount of liquid over and around various obstacles by rotating the view with the left and right mouse buttons or, alternatively, the left and right triggers on the controller (which is only partially supported). Sound exciting? It isn't.
Summary: This crap shouldnt even be called a game. Its even worse than a facebook timewaster... WTF IS THERE TO DO?! NOTHINGS MAYNEEE!!! Just build buildings and put ur lemmings on resources wait wait wait WAAAAITTTTT doing nothing until you can:......... build other buildings.....
Summary: Two things prevent this game to be a solid 8. First of all it's way toooooo slow paced. Really. Then being mocked as an idiot can be funny once, but if you call em a crybaby each and every time I don't do everything perfect, well, f**k you.
Summary: If you're looking for a physics-based puzzle game, you can trust Puddle to satisfy that incessant hankering. In my books, this game is near-perfect. It's very polished and realises concepts of such vivid imaginations. The physics is well utilised, involving situations you wouldn't normally expect, such as anti-gravity. Puddle is difficult, however.
Summary: game play is far too simple, with the only controls being to tilt the game area left or right, which strangely uses touches on the rear touch pad, where tilting the vita, or even using the triggers would have made more sense. the camera movement is annoying as parts of your 'puddle' will get separated and the camera simply moves on making it impossible to recover from.
Summary: Basically, what I found Puddle to be was a somewhat puzzle/platforming game. The basic structure of the game is basic where you progress through levels that have different obstacles and most times different liquids (anything ranging from water to yellow cake uranium). The game is broken up into 8 different chapters with each chapter focusing on a liquid. When playing a level, you have to keep the amount of liquid you start out with to a specific threshold.
Summary: If you are into physics puzzles, then you will love this game. The graphics are stunning and run smoothly, the levels are imaginative, and the courses you run through are difficult and rewarding.
Summary: This is a very nice game for the Vita. I won't lie, it's not the most amazing puzzle game I've played, but it is definitely worth looking into. Featuring some rather nice and smooth looking visuals, this physics & water based puzzle game is enjoyable for someone looking to play something more on the mellow side for the Vita.