Summary: In the early 90's a game called Doom kept us entertained with hyper-violence and big dangerous weapons. Twenty years later, hyper-violence and big dangerous weapons are still fun. Unreal has always taken that concept and ran in the best direction with it. (Shotgun that fires shrapnel mines anyone?) This game is, has always been, fast, frantic and rediculous. The thing that makes it all work though, is the polish. Every weapon feels unique and balanced.
Summary: I loved the speed of the shipping and the disc wasnt even scratched, but when i tried playing, the servers were down. Apparently they shut down the servers for the game and i am more of a multiplayer gamer, i dont do single player, so finding this out was quite a bummer for me. Now the only way i can play it with others if i use xbox system link, or play on the same console.
Summary: This game isn't as fun as I thought it'd be - I thought/hoped it'd have more of an interesting story line and a real campaign, but it feels like it's more just running around shooting everything in a little map. I guess I'm just comparing it to games like Halo, where each level is so big and has such an in-depth storyline. I was a little disappointed, but it is fun to a point.