Excerpt: The Thief reboot has been on the cards for a number of years. It’s seen some disappointing E3 showings, disappeared, come back, and now has finally been released across a dizzying array of platforms. But does anyone even want this kind of game anymore?
Excerpt: If we don't act fast, Basso is going to die. The rotund fence is the closest thing master thief Garrett has to a friend right now, but as the grip of martial law (brought about by a lethal plague known as The Gloom) has tightened around The City, the Watch has scooped Basso up for questioning.
Excerpt: Thief is an all new open world adventure from publisher Square Enix and their Eidos Montreal development studio. The game is the fourth release for the stealth series originally released for PC back in 1998. The new release doesn't feature a storyline that quite fits with the same narrative from the other games, but the new Thief does see the return of Garret as the game's lead protagonist.
Summary: Square-Enix has been rather busy with releasing reboots for top acclaimed video game series for Tomb Raider and also Deus Ex. So with this trend what does the master thief Garrett have in store?
Pros: Challenge modes are fun
Cons: Repetitive gameplay, Loading Screens, Lack of Free Roam
Conclusion: + Multiple playthroughs cater to many playstyles + Great balance between skills + Non-linear, immersive world and characters - Load times between areas can suck you out of the game - Minor graphical bugs
Pros: + Multiple playthroughs cater to many playstyles, + Great balance between skills, + Non-linear, immersive world and characters
Cons: - Load times between areas can suck you out of the game, - Minor graphical bugs
Conclusion: The master thief is back, coming out of retirement for just one more job in Eidos Montreal's series revival. It's been long in the making, and it carries with it a heavy heritage. This is a series with pedigree, and there's been intense scrutiny on this new chapter since it was officially unveiled last year.
Excerpt: Carregado com o peso de dez anos de antecipação, o quarto jogo da série Thief cai-nos em cima com a responsabilidade de, pelo menos, estar à altura da popularidade dos capítulos anteriores. Não era tarefa fácil, mas aprecia-se o arrojo de quem, como a Eidos Montreal, não fugiu perante a enormidade do desafio.
Pros: Stealth bem conseguido., Gráficos apelativos que conseguem transmitir uma atmosfera misteriosa e opressiva.
Cons: Pouca variedade de experiências., Demasiado linear., Falhas sonoras.