Excerpt: There are dozens of reasons to play fighting games. You might like a robust combo system, you might enjoy sexy fighters in revealing costumes that can “kick high”, you might like beating up your siblings or friends in a virtual fashion that won’t get you in trouble or you may enjoy the more serious tournament aspects of the genre.
Excerpt: Killer Instinct originally released for Super Nintendo and arcade back in 1994 and later received a sequel in 1996 in the form of Killer Instinct 2 for arcade and Killer Instinct: Gold ported onto Nintendo 64. Since this initial release window, fans of the classic fighting series have had few ways to pile up the massive combos and perform iconic c-c-c-combo breakers outside of these two releases.
Summary: It's been 17 years since 'Killer Instinct 2' and 'Killer Instinct Gold' (N64) roamed their respective arcade and home audiences, and the intervening years have rarely seemed like the right time for the franchise to return. Microsoft's acquisition of the franchise's original developer Rare from Nintendo has kept even a re-release of the games a long shot, even as the entire fighting game scene has undergone a resurgence full of fighting games old and new in tournaments,...
Summary: When Killer Instinct was announced, I don't think I had heard the silencing of so many screams since the destruction of Alderaan. While many gamers quickly jumped for joy at the mere mention of this resurrection, said joy was completely obliterated when Microsoft said these two fateful words -- "Double Helix." The Rare of old is dead and buried, and handing off such a storied franchise to a developer who generally handled licensed games was..
Conclusion: The sad truth about fighting games is that much of what makes playing them against others interesting is usually kept obscured. Killer Instinct succeeds enormously at exposing all of that information to players of all skill levels. Not only is its combat system flashy and well thought out, it's well explained too, thanks to its powerful training tools, and what is easily the most complete guide to terminology and tactics ever assembled in a fighting game.
Excerpt: Loitering temptingly in the Xbox One's store, Killer Instinct's freemium model at first appears to be a good deal. Look closer, however, and you'll see a game hamstrung by obvious design failings and a microtransaction system, both conspiring to keep a good fighter down. Its initial setup is solid, as Killer Instinct can take on many roles to satisfy players of varying skill levels.
Fast-paced brawler is exciting, but brace for some blood.
Common Sense Media
29 July 2013
Summary: Parents need to know that Killer Instinct is a Teen-rated fighting game available only via download for Xbox One. Players start with one character for free and can upgrade to eight characters for $20. None of the characters' motives for fighting are explained. Players pummel their opponents with a series of punches and kicks, with the occasional weapon tossed into the mix. There is some blood but nothing gory.