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Fighter Within
5.0 out of 10

Fighter Within

Unleash your inner fighter to beat your friends with your bare Read more

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Reviews and Problems with Fighter Within

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Fighter Within Review – Xbox One

Game Chronicles
2 March 2014
  • Excerpt: It didn’t take long before the phrase “Kinect Required” became a death sentence for any new game that tried to implement the device on the Xbox 360; especially when it was the ONLY way to play the game.
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Fighter Within

High-Def Digest
20 February 2014
  • Summary: Filling out the shooter-heavy launch library on the Xbox One is the 'Fighter Within.' It's likely that the initial concept for Ubisoft's 'Fighter Within' was designed to showcase the Kinect's ability to track motion in games using enhanced sensors.
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Fighter Within Review (Xbox One)

19 December 2013
  • Conclusion: — Launch games are supposed to showcase new technology, not expose its shortcomings. By not recognizing its own motion controls, Fighter Within is gesture-based by definition alone.
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Buggy, disappointing brawler will get your heart pumping.

Common Sense Media
17 December 2013
  • Summary: Parents need to know that Fighter Within is a fighting game for the Xbox One that translates real-world movements into on-screen punches and kicks. Using the Kinect camera, players move their bodies, and those actions are reflected in their on-screen characters. It can be quite a workout.
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Fighter Within

Total Xbox
11 December 2013
  • Excerpt: We've heard so much about the significantly enhanced Kinect sensor with the Xbox One — what with its improved motion-sensing accuracy and higher-resolution camera — but you wouldn’t know that anything had changed based on playing Fighter Within .
  • Cons: - Kinect often fails to recognize more complex maneuvers., - Cinematic-heavy matches are stilted, repetitive, and boring., - Terrible dialogue, story, and characters — everything, really., ? Has Ubisoft learned nothing since
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A Useless, Broken Experience

Game Informer
9 December 2013
  • Conclusion: Concept: Look like an idiot without any payoff whatsoever Graphics: Someone had access to the Fighting Character Stereotype bingo hopper Sound: The quality of the VO matches that of the gameplay Playability: You can’t do anything you want to do Entertainment: There is no reason you should ever play...
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Fighter Within Review: A flailed attempt

9 December 2013
  • Excerpt: Have you ever seen a new game that looked terrible, but hoped it'd wind up being good anyway? After all, you definitely can't judge a book by its cover, and by the same token, you can't assume a game that looks bad will be bad.
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Fighter Within Review

5 December 2013
  • Conclusion: The imprecise combat of Fighter Within does an awful job of showcasing the new and improved Kinect 2.0 tech. This is easily one of the weakest Xbox One launch window titles yet.
  • Pros: Visuals are slick
  • Cons: Insipid campaign, Lame characters, Near-broken controls, Puke-worthy plot
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Fighter Within

Digital Chumps
4 December 2013
  • Conclusion: Fighter Within has plenty of shortcomings, but more importantly, I'm having a lot of fun.
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Expert Review

2 December 2013
  • Summary: It's impossible to look cool playing Fighter Within. I'm not talking about a high standard of cool either, like the Fonz banging on a jukebox. No, while playing Fighters Within, you will look less cool than some pantless schlub who barely resembles a functional member of society.
  • Pros: N/A
  • Cons: Slow, shallow combat, Painful dialogue, Bland characters and arenas, Excruciating loading times, Quickly devolves into the Kinect equivalent of button mashing
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