Reviews and Problems with World Championship Rugby
Showing 1-10 of 13
rugbypepsi, The Student Center
15 March 2005
Summary: wcr is a good game but its quite easy i like playing with the cougars. but i think some of the skills could be improved a bit like the trick to run round it dosent work a lot of the times. and the lack of proper names only england and wales have proper names i think swordfish studios is welsh casue wales and england which is part of the game have names. all the others are stupid made up names which is annoying.
Summary: I'm a rugby player of 10 years. Loved Jonah Lomu rugby to death. Saw this in the bargin bin so thought I'd pick it up to see how the programmers had developed this game......They havent. The game play is so poor, it's slow, frustrating and has actually gone backwards from Jonah Lomu rugby. Should have left it in the bargin bin. Dont go near it.
Summary: Acclaim have been known in the past to make 'fun' games such as Burnout, but what can Swordfish Studios do now? Here is my summary:- GOOD:-) ======= + Very good, detailed graphics and animations. + All the kits are correct, even if not 'licensed' + Realistic (at most times) physics engine + Nice stadiums, and good sound effects + Very easy to get into and play. Controls are good also.
Summary: I cannot state how disappointed with this game I was. Anyone claiming this game plays at all like rugby has never properly watched let alone played the game. Rucks and mauls are non-extistant, instead replaced by a static mess decided by button bashing, gone are rolling mauls and exciting forward play. Passing and tackling are woefully unrealistic.
Summary: This game reeks of a quick cash-in. The 'finished' product is probably 50-60% of the way to being a worthwhile attempt at recreating the greatest sport on earth. The player graphics are weak and most of them have invented names (unless this is a legal requirement, wouldn't it have been easier to copy the names from the World Cup squad lists) which detracts severely from the realism. Bizarrely, the creators don't seem to know the rules of rugby.
Summary: After being praised as a follow on to Jonah Lomu, I was expectingsomething like Fifa 2004 but with a rugby theme, how disappointed wasI? The game has limited complexity, basic menu's and poor player AI; it lookslike a real rush job from the developers. Disappointing is the lack of real players in anything other than theEngland and Wales squads, tragic is the stilted commentary from StuartBarnes; though perhaps the ten standard phrases lagged out of sink withthe action do...
Summary: I've waited for this game for ages and when i got it i wasntdissapointed.A no nonsense game. Pure skill. You couldnt get much morelike the real thing. You get 20 international teams (Including worldchampions ENGLAND)and can play in a variety of tournements such as SixNations (Although its called Euro Nations) The wolrd cup and can tourdifferent countries.If you want stats and loads of other rubbish buysomething else. But if you want the purest most brilliant game ever.
Summary: I was really hopeful of this being a great xbox sports title (god knows we need one) but it really isnt. The controls are fine, the graphics are fine, the commentary isnt bad but the gameplay..... Rubbish. Rent this out for a laugh, but dont buy. Like the reviewer below said, wait for the next one.
Summary: WCR verges on being a good game, but the controls are childishly simple and haven't progressed at all since Jonah Lomu, while there's no depth whatsoever to the gameplay. For instance, the only way you can give away a penalty is by tackling off the ball - you can't even get done for offside! As someone who knows rugby I'd love to have more detailed control over the technical aspects of rucks and mauls, but instead it just reverts to button bashing.
Summary: The playability and graphics seem to be a 1st generation game. Not what you expect from recent Xbox titles. No atmosphere at any of the stadiums and although the players look like the real ones they play like a local amature side. Worse still it seems that to short-cut development the ball moves in the air to the player (like a boom-er-ang) rather than the player reaching for it! Forget the game and wait for the next!