Conclusion: When it comes to the sound department, Wings of War doesn’t offer much, but what is given isn’t half bad. For starters, the voice acting is over the top and quite cheesy. However, this has more charm than it does annoyance. While videogame voice acting is often lackluster, Wings of War seems to take it in stride and offer some humor to the experience.
Conclusion: Instead, the focus of the game is hot-and-heavy dogfighting using WWI aircraft. Now, WWI aircraft certainly weren’t the most sophisticated flying crafts ever designed. After all, aviation was in its formative years. But anybody enamored with soaring in authentic WWI planes in a simulation-style game should be warned: WoW is definitely not a simulation game, sharing more in common with Crimson Skies than a truer simulation game such as Secret Weapons Over Normandy.
Conclusion: Wings of War is a game that has some ups and downs but that does enough to make it worth the time. Wings of War, for the price is actually quite a good game, that if you don’t have the cash to dish out on a full priced game can give any flight sim enthusiast plenty to do.
Conclusion: Wings of War is a great game from a little developer which most people will pass up, but they shouldn't. I believe they where close to making a great game, but decided somewhere that they needed arcadish elements which spoiled the overall feeling. I would suggest renting Wings first unless you a war plane buff.
Conclusion: Das Fehlen jeglicher Multiplayer-Modi ist unverzeihlich, zumal sich der Instant Action-Modus für mehrere menschliche Spieler mehr als anbietet. Darüber hinaus fällt wieder einmal auf, dass die Entwickler offenbar unentschlossen im Hinblick darauf waren, wie simulations- oder arcade-lastig das Gameplay sein darf.