Reviews and Problems with True Crime: Streets of L.A.
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True Crime: Streets of L.A. Review
11 March 2010
Conclusion: It’s somewhat of a shame that GTA3 and True Crime are being released on the same date since one already has a reputation and one is a newbie. There is a good chance that True Crime will be playing second fiddle to GTA3 on November 4th due to this fact when it really shouldn’t. Both games are comparable due to their driving/fighting/shooting third-person style of gameplay but that’s where the comparison should cease.
Excerpt: "True Crime" certainly had a lot of pre-release buzz along with it; hype poisitioned the game as the latest-and-greatest answer to the "Grand Theft Auto" series, complete with a massive, accurate rendering of Los Angeles for players to ride around in. Although the final product certainly does have some issues and takes some getting used to, it's a compliment that it at least moderately lives up to the kind of hype it had in the months before release.
Conclusion: Potentially one of the games of the year, TC:SoLA clearly needed more development time to sort out the dialogue, car handling and physics, bugs, glitches and poor controls - or maybe just a QA team that were prepared to tell the coding team what was wrong with it. Nick can improve his abilities and gather a nice collection of cars during the game, but I doubt many gamers will bother with Xbox GTA just around the corner.
Pros: Detailed cars and character models., Shooting stuff and causing destruction is always cool.
Cons: Poor physics, handling, collision detections and AI., Bugs and graphical glitches., Nick cracks painfully bad jokes all the time, but none are as bad as the game itself.