Reviews and Problems with Tony Hawk's Underground
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Tony Hawk's Underground Review
11 March 2010
Conclusion: The biggest gripe that I’ve heard over the past year or so is that the Tony Hawk series is getting old, and after THPS4 I was actually starting to think that myself. Well, after playing THUG extensively I can safely say that Neversoft has proven all the nay sayers wrong. The new story mode takes the genre in another direction that is engaging but still keeps the tried-and-true Tony Hawk goodness intact.
Summary: In the end, that's the game's saving grace, and what makes it such a wonderful step up from Tony Hawk's Pro Skater 4. Even if you don't like all the changes, most of them won't affect you to any extreme. You complete them once and they're out of the way a few minutes later, then it's back to hours of sheer enjoyment.
Conclusion: THE VERDICT: If you're a newcomer to the series, run, don't walk, to pick this one up. There's a ton of gameplay on offer, and while it feels different to past instalments, you have the benefit of ignorance. For the rest of us, THUG injects little life into Tony's atrophying corpse. You'll be amused for a while, but sooner or later you'll end up asking yourself if this is the best that Neversoft could have come up with. I don't think so either.
Conclusion: Jumping off the board also keeps a trick combo going while you quickly search for new obstacles to grind or skate. While skating, and stringing a bunch of combo tricks such as grinds, if you suddenly find yourself coming up short on grindable objects, you can hit the button on your controller, jump off the board, run to a suitably grindable object, and grind it to continue the combo.
Excerpt: Before Tony Hawk lent his name to publisher Activision and developer Neversoft for their Pro Skater series, good skateboarding videogames did not exist. If anyone wanted to experience this particular “extreme” sport they either had to settle for Skater or Die on the NES or deal with the often painful scrapes and bruises of real life boarding. Well, luckily Mr.
Excerpt: Once the "look we made this game!" movies finished playing I selected Story Mode and hoped for the best. The game starts you off creating... yourself, basically. There’s a veritable mountain of options available for creating a skater. Everything from the color of every piece of whatchamacallit, to the size of your chin. My only irk is that you can’t really customize the t-shirts the way I wish you could.
Excerpt: For years steered by Activision, the Tony Hawk franchise has grown from an extreme sports product that was released to a niche audience into a mainstream game that most action fans can attest to have tried at least once. And many of them have continued playing the famous skater’s titles. Tony Hawk Underground, published by Jamdat on the mobile platform, is no slouch when compared to its critically appraised console brethren.