Conclusion: So, does Splinter Cell have any problems? Well, yes. A few rumblings do make the game less than perfect. For one, the harder sections of the game can become tiresome. Splinter Cell is a challenge and can therefore become very difficult. It’s a game that requires a lot of thinking and concentration, but never turns impossible. The save points between the sections of each level can therefore become very annoying.
Conclusion: For die-hard fans of the X-men this game is a no-brainer, go get it. There are enough secrets in here to keep you busy for at least another play through. Add that to the list of characters from the comic books and you’ve got yourself a great buy. For those of you who are looking for a game that offers an interesting story matched with some great gameplay I would definitely say give this one at least a rental.
Excerpt: There is also no in-game saving. I absolutely despised this in [i]Socom[/i], and I still hate it in this game. It was included in the Xbox version, but why not in this one? I would have liked the game a LOT more if I could have saved. It was rather annoying reattempting the same mission six times and then constantly dying in the end.
Excerpt: The Tom Clancy games have always emphasized stealth and planning, with mission success hinging on your ability to take out the enemy before they even know you're there. Splinter Cell continues this tradition, but takes things up a notch. You no longer have the benefit of a team of specialists at your disposal. This time out you are a lone operative, infiltrating highly secure locations in the heart of enemy territory.
Excerpt: Six months down the road, with the final version firmly in my grasp, Splinter Cell is no less impressive. They fleshed out the initial awe factor with astonishing lighting effects, a magnificent storyline, tremendous voice acting, and silky-smooth animations. Most importantly, it also found its own distinct feel: one that Splinter Cell blatantly advertises this on its front cover as “Stealth Action Redefined.” That should eliminate off-handed comparisons to the Metal...
Summary: Tom Clancy's Splinter Cell from Ubi Soft is an intense tactical combat title
that features amazing graphics, sophisticated weapons and a realistic plot. You
to take control of a Special Operations soldier and your mission is to unravel
and destroy a terrorist cell that threatens freedom. The controls are excellent
and the environments are richly detailed, but does Splinter Cell have what it
takes to dethrone Metal Gear Solid as the best stealth action game?
Excerpt: I had a moderately fun time playing Splinter Cell, but a few things didn't sit well with me. At first the game appears to be a Metal Gear clone. However, it plays out a bit differently. There is much more stealth, hiding in shadows is very prominent, the story and character development are both lacking, and a more objective-based gameplay. The graphics, while not free of jaggies, are really good and make excellent use of lighting effects.
Excerpt: Adrenaline: that's what every game is about. No matter whether you're playing Tetris or Quake, the best games inspire that panicky, frenzied feeling that tells you you're in a tight spot and only frantic action is going to get you out of it.