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Tom Clancy's Splinter Cell: Pandora Tomorrow
6.4 out of 10

Tom Clancy's Splinter Cell: Pandora Tomorrow

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Reviews and Problems with Tom Clancy's Splinter Cell: Pandora Tomorrow

Showing 1-10 of 18
Overall 10
9.7
Gameplay 10
9.7
Graphics 10
9.7
Sound 10
9.5
Lifespan 10
9.7

Tom Clancy's Splinter Cell Pandora Tomorrow Review

IGN Entertainment
11 March 2010
  • Conclusion: If you can’t tell already from reading through this review, Pandora Tomorrow is an incredible game and the best overall Xbox title I’ve played this year. Coming from someone that gave Ninja Gaiden a 9.6, that’s saying something.
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Overall 10
9.7
Gameplay 10
9.7
Graphics 10
9.7
Sound 10
9.5
Lifespan 10
9.7

Tom Clancy's Splinter Cell Pandora Tomorrow Review

IGN Entertainment
11 March 2010
  • Conclusion: If you can’t tell already from reading through this review, Pandora Tomorrow is an incredible game and the best overall Xbox title I’ve played this year. Coming from someone that gave Ninja Gaiden a 9.6, that’s saying something.
  • Read full review
Overall 10
10

Tom Clancy's Splinter Cell: Pandora Tomorrow

Xbox-Hq.Com
27 April 2004
  • Excerpt: Upon catching a glimpse of the first beautifully rendered setting -- the ocean crushing up against the beach, the dock creaking with your every tiptoe, grass rustling with each brush-by -- you'll be intrigued. After you pick your first lock, you'll be thoroughly enthused.
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Overall 9
9.0

Expert Review

TheStar.com
16 April 2004
  • Excerpt: Once again, you slip on the soft shoes of Sam Fisher, the passive-aggressive crack commando with a penchant for patience as he skulks around enemy territory.
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Overall 9
9.0

Tom Clancy's Splinter Cell: Pandora Tomorrow

Evergeek
16 April 2004
  • Excerpt: Once again, you slip on the soft shoes of Sam Fisher, the passive-aggressive crack commando with a penchant for patience as he skulks around enemy territory.
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Overall 9
9.2

Expert Review

Game Over Online
15 April 2004
  • Excerpt: Pandora Tomorrow , on the other hand, might as well be a different game. It's a textbook example of how to do a sequel right : keep what worked, jettison what didn't, and streamline the rest.
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Overall 10
9.9

Tom Clancy's Splinter Cell: Pandora Tomorrow

games xtreme
14 April 2004
  • Summary: Sam Fisher is back to take on more Terrorists and Bad Guys in this stealthy Sequel
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Overall 10
9.7
Features 10
9.5
Gameplay 10
10
Graphics 10
9.5
Sound 10
9.5
Lifespan 10
9.5

Tom Clancy's Splinter Cell: Pandora Tomorrow

Gaming Target
2 April 2004
Overall 10
9.6
Gameplay 10
9.5
Graphics 10
9.7
Sound 9
9.0

Expert Review

Kikizo
16 April 2003
  • Conclusion: THE VERDICT: The only thing wrong with SC: PT is that the single player missions had to end. Luckily the multiplayer adds almost endless longevity to the game. SC: PT is the complete package. It excels in every category and is just immensely fun to play.
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Overall 9
9.0

Anti-terror

Web Wombat
10 August 2005
  • Conclusion: The multiplayer modes address the issues levelled at the first Splinter Cell – those of shelf-life and the lack thereof – and when all things are considered, Ubisoft's Shanghai and Annecy studios have managed to code an absolute masterpiece that will please Clancy fans and action-stealth aficionados...
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