Excerpt: How Atari must have been laughing at the success of Enter the Matrix. Despite receiving a mauling in all but the most untrustworthy of publications, the game went on to sell millions of copies world wide. It seems that The Matrix is now destined to deliver mediocrity, with two sequels that failed to come anywhere close to the original movie, but surely the sequel to one of the most disappointing games of 2003 has to be a better gaming experience... doesn't it?
Excerpt: Path of Neo is the next console game based on the popular Matrix franchise. A lot of people were quite disappointed in Enter The Matrix . That game had an interesting premise but didn't come out quite well, and lets face it…. Everyone wanted to be Neo and not some side characters barely mentioned in the movies. So Shiny and Atari have come out with another game based on The Matrix and this time it's Neo all the way.
Pros: Nice presentation of the movies, Good melee combat, Awesome sound
Cons: What happened to some of the graphics?, Stu.. Stuttt.. Stuttering Framerate, What happened with the gun gameplay?
Excerpt: Everyone complained about how awful Enter the Matrix was, but what did these people expect? The movie it’s based on was terrible, and the following film was equally bad. The sequels and the game were an equal match. Now The Matrix: Path of Neo comes along and promises to take the best part of the movie (the cool action) and deliver an intense videogame experience. Remember the disappointment you felt when you first saw The Matrix sequels? Prepare to feel that again.
Conclusion: While this isn't a great game, it is a good one. The training levels
are too long and not that interesting, but the fighting system is good.
It allows for impressive moves without a lot of complex button sequences
and these look fantastic on the screen. In the final analysis though,
a game is only good if the player had fun working their way through the
various levels. I found it very enjoyable, even with the flaws.
Excerpt: I remember when Enter the Matrix was announced, the disappointment voiced by players and critics alike when they discovered they couldn’t play as Neo was extremely strong. After all, why play minor characters like Ghost or Niobe, regardless of the different ways you could play, when you could be Neo, the prophesied savior of the human race? While that might not have been the downfall of that title, it definitely wasn’t the experience that everyone expected.
Excerpt: Obviously, with a game that pulls its source material from a trilogy (and a separately released prequel disc) as well as a name like Path of Neo, you’d expect that the storyline would follow the plot of the movie exactly. Well, you’d be about half right. The story behind Path of Neo is much more like an remix of all four films, with narrative taken and pieced together from quickly edited cutscenes that re-examines every step of Neo’s journey from hapless hacker...
Excerpt: Was 1999 that long ago? Is the childlike joy that the movie-going public everywhere experienced upon seeing Keanu Reeves stop those bullets with his mind truly over half a decade old? Time works strangely in the real world, and much like in the actual plane of existence, time in the Matrix can exhibit strange properties.
Conclusion: The Matrix: Path of Neo was mainly created for Matrix fans, and not the uber hardcore who will just hate anything different from the pictures. It's great to have a game where you can be Neo in the Matrix world. All the right "Matrix" effects and pivotal points have been captured from the movies, and you should have a blast playing through your favorite parts.
Excerpt: "The Matrix: Path Of Neo on askel oikeaan suuntaan sitten edellisen, ala-arvoisen Enter The Matrix -pelin, joskaan otettu askel ei ole kovin suuri. Pelin nautittavan pelattavia sekä näyttäviä lähitaisteluita ja sitä myöten "aitoa" Matrix -henkeä särkee paikoitellen tyhmä tekoäly, ontuva ammuskelu sekä jatkuvat ruudunpävitysongelmat.
Pros: + Lähitaistelut, + Upeannäköiset liikkeet, + Ok äänet