Conclusion: The Great Escape has a lot of problems. This is a genre that has not been done to death, so had the time and care been put into this title, great things could have evolved. Instead we are left with a game that has enjoyable moments to it, but suffers from a severe lack of detail. With little variety to the gameplay and no incentive to go through more than once, The Great Escape is a perfect rental. For those die hard fans of the movie, the game is worth your $40.
Excerpt: Forty Years ago a movie called the "The Great Escape" hit the screens. It was a huge success. Still once in a while you'll see it on TV in the prime time movie slot. Which shows it still has its kick.
Excerpt: Here’s a weird twist in the "let’s cash in on the latest blockbuster film by making a bad game as fast as we can" mentality that’s pervasive among many of today’s large and small video game publishers: "Let’s take a 40 year old action flick and make a bad game out of it" instead! The license will be cheaper! Okay, okay, it’s not that simple and the game isn’t that bad either, but you get the gist of the idea.
Excerpt: The classic action film The Great Escape finds itself on the Xbox, 40 years after wowing audiences on the big screen. Combine stealth action and a famous story and what do you get-- A brilliant idea or another movie-to-game lame fest? Both, and Jeremy tells us why right here.
Excerpt: The classic action film The Great Escape finds itself on the Xbox, 40 years after wowing audiences on the big screen. Combine stealth action and a famous story and what do you get-- A brilliant idea or another movie-to-game lame fest?
Excerpt: The story kicks off with a battle in the skies with the players taking on the role of one of the pilots, with the level ending just as the plane goes down over enemy territory. Next thing you know, the setting switches to a Nazi prison camp, although the camp is certainly not like what you'd expect.
Conclusion: Das Werk aus dem Hause Sci Entertainment kann leider nur in sehr leisen Ansätzen überzeugen. So kann das Leveldesign (mal abgesehen von den schwachen Texturen) zwar dem ein oder anderen Spieler ein Schmunzeln aufs Gesicht locken, doch im Allgemeinen wirkt das Spiel noch sehr unfertig. Etwas mehr Entwicklungsarbeit hätte hier sicher nicht geschadet.