Reviews and Problems with Tao Feng: Fist of the Lotus
Showing 1-4 of 4
Tao Feng: Fist of the Lotus Reader Review - 5.5
Chosen Wannabee, IGN Entertainment
8 December 2006
Conclusion: This game is a relatively tedious fighting game with some extremely beautiful character modeling. The creators tried to add a somewhat unique way of pulling off fighting combinations using timed button presses but ultimately resulting in some unnecessary button mashing due to a relatively tough computer opponent that can counter most of your moves.
Excerpt: "This is one of those fighting games that looks really good but fails to live up to the standards set my Mortal Kombat. It is not a totally dud game it is just that it offers nothing new and what it does do is done a lot better by others. Set in the future in China where two sects are locked in battle in an attempt to recover some ancient artefacts which have been broken into pieces. Each of the twelve fighters has one of the pieces and these are ...
Summary: There are some innovative ideas at work here. Your guy or gal get bruised up and bloodier as the fight continues. Good in theory, good in practice. If you concentrate on a certain attack, or you just kinda get lucky, you can cripple your opponent. It really stinks to lose use of an arm, doesn't it? Good idea. I didn't care for it in a match, though. But really, that's not the entire problem with this game. There's a problem with the speed.