Conclusion: Still Life had the chance to be something great with its nicely defined plot points in some of the game’s more pivotal moments. Sadly it falls into the realm of being one of those games that presents nothing new to the adventure genre and instead relies on the usual puzzle solving and mildly entertaining exploration mechanics of past titles.
Excerpt: Still Life is an investigative horror themed adventure, set in modern Chicago and 1920Ã¢â‚¬â„¢s Prague. You will play as two characters, private eye - Gus McPherson and FBI Agent - Victoria McPherson. Through the game, you will solve the latest crimes to hit the streets, as well as seeing what happened to Gus back in 1920.
Excerpt: You know, for a genre that's supposedly dead or on its way to dying, the point-and-click adventure genre keeps coming back with new efforts to keep fans happy. With the likes of Myst 3 , both Syberias and now Still Life , the genre just keeps chugging along. In Still Life , players take on the role of two characters, each in a different era and city, both trying to solve a series of grisly murders.
Pros: Excellent story, Smart puzzles, Great ambiance and style
Cons: Controls don't translate well to controller, No replay value
Excerpt: Hmm. Well then. See, the thing is that you really do have to be careful what you wish for because sometimes you just might get it. Of course the problem with that is it might not be everything you were expecting and then you come away disappointed. That’s what happened with me and a game for the Xbox called Still Life published by The Adventure Company. I was really looking forward to playing this game. Now that I have...um...well, it wasn’t as cool as I was hoping for.
Excerpt: Since console games generally operate through handheld controllers, there has been a diminishing call as of late for mouse-powered point-and-click adventures. In fact, the genre itself has been sadly under represented outside of its more traditional PC heritage. In 2003, Broken Sword: The Sleeping Dragon successfully breathed a welcome blast of life into the floundering body of console adventure games, but since then nothing truly substantial has emerged to maintain that...
Conclusion: The one thing that a CSI game must have in order to work is good visuals, and this is a category in which Still Life definitely comes through. First and foremost, the game takes full advantage of the environments by making them all quite diverse. The character models in the game are also quite good, and although they may not compare to some of the other games on the market, they really are some of the best I have seen for an adventure style game.
Conclusion: This game has everything going for it until you see the graphics, which killed shootout’s chance of receiving a higher mark. If 989 were to do a Shootout 2004, I would really recommend keeping the Gameplay system and starting over on the character models.
Conclusion: Still Life, still gives life to this old formula of point and click adventures. If you were looking for a mature plot driven game mixed with drama, suspense and gore then this is your victim. Remember its pace is slow, but the reward is worth the time invested.