Conclusion: The one stigma State of Emergency has right off the bat is that it has been out for over 6 months on the PS2. Any of the hype bubble burst with the initial release and the promotion of the Xbox version was tepid at best. But, Rockstar made a wise move by not only porting over an overall fun game to play, but also added multiplayer modes and priced it at only $19 beans! So often Xbox gamers have received late, substandard PS2 ports with no additional features.
Conclusion: The missions in Revolution mode have been revamped to add more variety to the XBox version. It’s a riot - a total free-for-all where you have to beat up everything and everyone in order to make your way through the game . 118 diverse and entertaining missions range from protection to punishment.
Excerpt: SOE is essentially split into two pieces: Revolution (of course) and Khaos. Revolution is a story mode in the loosest sense of the word, because there is no real "story', instead it is wave after wave of escort, defend and attack missions. What story you do find is played out in text descriptions of each mission and in CNN-type scrolls across the bottom of the screen.
Conclusion: Why they bothered porting this to the Xbox is beyond the Downtowns comprehension. The game has a few good points, one being the low price, but besides that State of emergency has really nothing to offer. Mindless fun, multiplayer mayhem, bored after one hour.... Save Your Cash!
Conclusion: Wer die Wahl hat, hat die Qual: Nachdem für die Xbox bereits weit über 200 Spiele erschienen sind, fällt es immer schwerer eine eindeutige Empfehlung für einen mittelmäßigen Titel auszusprechen. Dennoch: Wer in seiner Brust, das Herz eines Kleinstadt-Rambos schlagen hört, der könnte mit State of Emergency richtig glücklich werden. Kein anderes Spiel kann derzeit den Wahnsinn und die Hysterie eines Ausnahmezustandes besser simulieren.