Excerpt: As I watch my regular dose of television, I get bombarded with commercial after commercial. Of these, the most annoying are infomercials. They claim to do this or that in hopes to snare the watcher into running out to the local retail store or picking up the phone and dialing their 800 number.
Excerpt: A long, long time ago (1995), I played a game out of the LucasArts stable called Star Wars: Dark Forces. In terms of technical merit it was superior to Doom, the other major first person shooter that was around then. Unlike Doom, Dark Forces was fully polygonal and used a genuine 3D engine.
Conclusion: practice. Obi-Wan can also deflect lasers back at his foes and fling the saber like a helicopter blade made out of fluorescent light tubes. You also have access to Force assisted swings that really come in handy when there are lots of enemies swarming you.
Summary: "The level designs are not that bad, but then again they are not that good either and the main problem is the repetitive nature of the game" "As an Xbox owner, I'd expect far more from a new Xbox title that Obi Wan gives and it is a real disappointment graphically.
Pros: Cool reflections, Some good backgrounds, Some exciting lightsaber battles
Conclusion: Das ist aber noch nicht alles: Die Ladezeiten sind quälend lang und die Level einfallsloser und linearer als eine tagelange Wanderung durch die Wüste von Tatooine. Des Weiteren sieht die eingebaute Zeitlupenfunktion zwar unglaublich cool aus, ist aber dermaßen umständlich auszulösen, dass einem der...