Excerpt: Enter Spider-Man, who for almost 40 years, has run around in tights, and made them seem fashionably acceptable... if you were into comic books. There was the early cartoon with the ever famous theme song; some live-action made-for-TV movies in the 70’s (bellbottoms...*shudder*), and some more cartoons during the 80’s and 90’s.
Excerpt: It seems that the recent trend in videogames is to actually put effort into making games licensed from movies. In recent years, we've seen an improvement in a genre usually littered with half-ass dreck and quick-fix cash-ins. With Spider-Man 2 , Activision looked to build on the success of the first title and actually do something with the game that some fans had been wishing for: a large, living city for Spidey to swing around (like a superhero version of Grand Theft...
Pros: Large, impressive city to swing around, Improved combat and swinging mechanics, Random crimes to solve, Lots to find and do
Cons: Graphics could use more polish, Random crimes are limited in variety, Animation and voicework is a bit stiff
Excerpt: Spider-Man 2 review Game Over Online - http://www.game-over.com “Hey, you got your superhero into our open-ended game!” “No, you got your numerous sidequests into our comic book/movie tie-in game!” While I can only imagine that this is a dialogue that Rockstar and Treyarch might have in the back hallways of E3, it underscores one fact: If the Marvel Universe and the Grand Theft Auto series had a lovechild, it would easily grow up to be Spider-Man 2.
Excerpt: Movie / video game crossovers and the summer season go together like polygons and textures, but sadly these titles usually aren't all they're cracked up to be. However, there's an exception to every rule, so why don't you click here to see why Eric Qualls calls Spider-Man 2 "The best superhero game ever made".
Conclusion: The game also has the most remarkable 3D map – press the back button and you’ll get a sort of satellite view, with four levels of zoom, and a key gives you the position of almost everything you’ll need to find, you can even see the teeny-weeny cars way below. There are hint icons dotted everywhere on the map, and Bruce Campbell is the familiar voice of the “tour guide”.
Pros: Amazing amount of freedom., Huge play area and draw distance., The web-slinging and combat moves are cool., Loads to see and do., Excellent use of the movie license., Brilliant map., There’s nothing else quite like it.
Cons: Spidey’s movement lacks subtlety., Sometimes things move so fast that the camera can’t keep up., A few difficult boss battles., The non-playable character models lack detail.
Summary: We have been playing State of Decay for over 10 hours now. Actually, ‘playing’ might not be the most accurate description for what we have been doing in Trumball Valley, the harrowing, ominous world Undead Labs have squeezed into their first Xbox Live release. No, we have been surviving. Surviving on a few snacks here and a few meds there. We have lost friends and acquaintances on a daily basis.
Conclusion: Spiderman 2 is, no doubt, one of the better comic-inspired-films-inspired-games to grace the Xbox. However, a number of glaring issues keep it from being a must-own title that it had every potential of becoming with a little more time in the oven. The fairly repetitive and shallow missions, the dreary presentation of the film plot, and the uneven sights and sounds are normally sufficient to warrant a ‘fans need only apply' status.
Pros: web-slinging al dente!, new york city is your playground, staggering amounts of collectables, bruce campbell shouts abuse at you!
Cons: missions that lack in both depth and variety, they left the story-telling to the movie, uninspiring voice work, average visuals
Excerpt: Warning: The following review could contain spoiler’s relating to the upcoming Spider-man 2 movie, opening in cinemas around Australia tomorrow. We have tried to keep the review free of too many spoilers.