Summary: This is a great game, it has a great story, good single player mode but most importantly it was unlike no other game back then. All the new Soul Calibur games arent quiet like this one, SC 2 had the best voices, the biggest Astaroth, Nightmare was more badass, plus Spawn was the best speacial guest character too.
Conclusion: This game brings fighting to a new level of ...fighting well they added so many weapons to buy but most of them are good but some drain your health to use. The games long and once you beat it guess what you gotta do them all again cause they changed the levels by not much! Wow thats fun.. No really the games really fun but some levels get really hard like kill 5 guys with like 3 health points on your self. But this is a good game.
Conclusion: Soul Calibur for the Dreamcast was considered to be a classic to this day. With brilliant graphics, an insane amount of extra modes, and promising gameplay, it was no surprise that it garnered the attention it did. This might be why Namco both released a sequel and put it on all three consoles. Soul Calibur was better than its prequel, Soul Blade, by leaps and bounds so it was a little tough to expect that same kind of jump with the sequel.
Excerpt: "Apart from Tekken 3, Soul Calibur 2 was a real introduction to the fighting genre in video gaming. I know that sounds rather naive with neither game being an original or particularly revolutionary in any sense, but this one kept me happily occupied for some time. Released in 2003 on 3 platforms - Xbox, PS2 & Gamecube - each with a different character included - Spawn, Heihachi & Link. To have such a dark and intimidating undead character such as Spawn ...