Conclusion: While there were definitely some changes to the game that I didn’t care much for, such as the lack of radio/flashlight combo, perhaps the alterations were a good thing for the series overall. Not too many titles can continue to strike fear in the mind of gamers by following the same exact formula. Thankfully, Silent Hill 4: The Room manages to pack in plenty of bone chilling frights and the same core gameplay that it is known for.
Excerpt: Well, for those of you who like sequels, we have another one for you. This time around, we get to play through the eyes of Henry Townsend who was unfortunate enough to get apartment Room 302. Silent Hill 4 takes place in what is downtown USA. Poor Henry is trapped in his apartment from the inside and begins a journey that is surreal. Henry's only escape to out of his apartment is through a hole that appears in his bathroom wall.
Excerpt: Though Resident Evil is the game considered responsible for bringing the survival horror game into the mainstream, there are far more hardcore and graphic offerings available, just waiting to give their punters a fright. The most disturbed of which probably comes in the form of Silent Hill, a game created in the wake the Resident Evil phenomenon that quickly went on to become one of the most notoriously grisly series ever conceived.
Excerpt: If Resident Evil is the pioneer of the modern survival horror sub-genre, and believe me it is, then its illegitimate love child with atrocity is the Silent Hill series. Taking its inspiration from such mind-bending horror movies like Jacob’s Ladder, the Silent Hill series has been giving us chills and making us check under the bed since 1998.
Pros: + Updated game play elements.
Cons: - Felt somewhat disjointed from the series as a whol
Excerpt: The Silent Hill series has always been one of Konami's best series, providing strong psychological horror elements that separates itself most of the competition. Previous installments focused on developments of the main character and their relationship to the dark town of Silent Hill. In The Room , though, the focus is less on the main character and more on the protagonist, a disturbed man whose character is revealed in pieces.
Pros: Change in story and concept direction is refreshing, Improved melee combat, Excellent graphics
Cons: Few puzzles, bosses and too many visits to the same locations, Main character is a bore, Babysitting duty in second half is annoying
Conclusion: THE VERDICT: The Silent Hill series is the only entertainment that has ever truly scared me. Ever since I first took a trip to the other school in the original Silent Hill, I've been a sucker for Konami's franchise. Silent Hill 4: The Room stumbles in some regards, but overall it's a good game that had me plugging on despite the controls simply because I was genuinely interested in seeing the story resolve itself.
Excerpt: If you read my recent preview, I was enthusiastic as hell about it. The gameplay was updated, the game was genuinely scary, there were interesting puzzles to solve that were centered around the game's new dynamic, and it still felt like Silent Hill . There were only a few levels in the early build, but they were enough to get me really excited.
I haven't quite made up my mind about Silent Hill 4: The Room yet.
Conclusion: Das alles sind Punkte, die in die Prozente gehen. All jene, die über diese Kritik hinwegsehen können und sich mal wieder so richtig der Angst hingeben wollen, kommen an Silent Hill 4 dennoch nicht vorbei. Eine letzte Warnung: man sollte dieses stark geschmacksabhängige Abenteuer nach Möglichkeit antesten - wem diese surreale Erzählweise a la David Lynch nicht liegt, der sollte etwas länger Probe spielen.
Conclusion: Silent Hill 4 : The Room ne convainc pas et ne surprend pas comme avaient si bien su le faire ses prédécesseurs, Silent Hill 2 en tête. Il s'avère donc être un jeu où les émotions, le stress et surtout la peur ne sont pas présent ou alors dans une proportion très faible, même comparé à Silent Hill 3 qui n'a pourtant pas eu très bonne presse. Conçu en peu de temps (annoncé en janvier 2004) Silent Hill 4 est l'épisode de trop, celui qui n'apporte rien à la série.
Pros: régression graphique par rapport au second épisode, champs de jeu peu vaste, manque de tension
Cons: bande son toujours aussi excellente, combats beaucoup plus agréables, durée de vie (plusieurs fins), la modélisation des personnages