Conclusion: Shrek SuperSlam ain’t your grandma’s melee fighter, and it may not be your kid’s either. Sporting a depth on par with the more “grown-up” titles in the genre, Shrek SuperSlam is worth a serious look; fan of the anti-gangly green one or not. If the movies really turned your stomach (I don’t see how that could be though), then you may want to steer clear of Shrek SuperSlam .
Excerpt: Shrek® SuperSlam pits the characters from the Shrek® franchise against each other in the only game that combines the twisted humor and pop culture parodies of the Shrek universe with the fast-paced action of a melee fighting game. Signature fighting moves like Shrek's "Green Storm," Donkey's "Juggle Punt," and Puss-in-Boots'TM "Love-Stun" bring variety and personality to the game.
Conclusion: is a game that proves to be a lot of fun and a surprisingly great use of a movie license. Sure things aren't all gumdrop buttons and sugarplum faeries but the gameplay is rich enough to keep you interested and coming back for more. There's plenty enough to do to warrant a rental recommendation for fans with passing interests, but diehard Shrekkers will most likely want to buy this since it's the most fun you'll have with the franchise.
Summary: Shrek SuperSlam is an easy game to pick up and play, but unless you're a big fan of the license there isn't much to keep you playing.
Pros: You can play as all your favorite characters from the Shrek movies, Simple controls make this an easy game to just pick up and play, Retains the same charm and humor of the Shrek movies, Fun challenge mode
Cons: PC controls are rather unwieldy, Gameplay is a bit too shallow to keep your interest for long, Multiplayer isn't particularly engaging, Story mode is too short
Conclusion: This is just an average ATV title that is not bad by any means, just quite disappointing that we didn’t see anything new in this one. For you ATV enthusiasts this is one that you should definitely think about, but for everyone else this one makes a good rental.
Conclusion: Shrek SuperSlam hat mir kurze Zeit sehr viel Spaß gemacht, aber genau da liegt der Knackpunkt. Die Geschichten im Story-Modus sind wirklich urkomisch, aber hätten mindestens dreimal so lang sein müssen, um dauerhaft zu motivieren. Die Challenges verlängern den Spielspaß für Solisten immerhin auf insgesamt fünf Stunden, sind sich aber auf Dauer einfach zu ähnlich. Ein zusätzlicher Karrieremodus hätte für Langzeitmotivation gesorgt.