Conclusion: I’m disappointed. Early on, the game showed lots of promise. The problem was that we got the early game. There are just so many problems with RLH on so many levels that any small iota of enjoyment you might get out of the game is destroyed by the major problems that hamper gameplay so much.
Summary: Interplay and Digital Mayhem's long-awaited
"survival horror in space" title Run Like Hell has finally arrived on
the PS2. You are the captain of a ship that's been over-run by aliens intent on
killing you and everyone else on board.
Conclusion: not one big happy family, creating a level of believability that just adds to the overall story and tension of the game. Connor goes into battle armed with some cool weaponry, which is pretty typical sci-fi fare.
Conclusion: THE VERDICT: RLH is a nice addition to the next generation consoles horror library. It isn't amazing but will have you hooked for the duration of the game. It's worth a buy if you are really into the survival horror genre - but for anyone else this is definitely worth renting.
Conclusion: Sometimes I wonder why publishers go through with publishing games, when they just aren’t worth it, but RLH is on the market and it is not worth anyone’s time. I really couldn’t even recommend renting this one, because it will just be a waste of $5.
Conclusion: It's a fairly cheesy game through and through, and many long-time gamers will baulk at it's amateurish design, but there is a level of suspense that belies its B-grade production values, and if you do a little digging, you'll find there's heaps of simple-but-fun running and gunning to be had with...