Excerpt: The hint of originality I spoke of is certainly not due to its lackadaisical, derivative story. Set in post-apocalyptic Mad Max-esque environment, your character falls in with a gang of road thugs. Your first mission is to prove your worthiness by going across town and, you guessed it, blow stuff up.
Conclusion: RoadKill is a great game that built upon its predecessors like GTA3 and Twisted Metal: Black. Midway put a good amount of thought into RoadKill to give it its own style and flair, and they successfully created a game that doesn’t simply mimic others we have come to love so much. RoadKill is fueled by over the top gun-fire, ridiculously tricked out cars, and just the right amount of profanity to satisfy your desire for a little fun blowin’ sh*t up in a busy metropolitan...
Excerpt: I’m pretty sure that some of you who have survived the eighties hide a certain affection for the Mad Max kind of lifestyle – an affection for dirt bikes, heavy metal, leather jackets, weird hair cuts, and monster trucks. There aren’t a lot games to cater for this often oppressed fascination, but then comes RoadKill.
Conclusion: Don’t be fooled by Roadkill’s apparent similarity with games like Grand Theft Auto- It stands on its own as a solid vehicle-combat game. But despite stellar efforts in the audio department and the inclusion of multiplayer, Roadkill still doesn’t jump out as a memorable title. It’s fun to play, but the dull missions and average graphics make it the kind of game you’ll probably enjoy for a week and then let gather dust on your shelf.
Pros: + it’s great fun to play & includes 4-player multiplayer, + good damage modeling and over-the-top physics, + some great music and dialogue, +, +, Reviewed by Dominic Rozenberg
Cons: - graphics are a little bland in places, - very little variety in missions and objectives, - fairly short, -