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Rainbow Six: Lockdown
5.1 out of 10

Rainbow Six: Lockdown

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Reviews and Problems with Rainbow Six: Lockdown

Showing 1-10 of 13
Overall 6
6.0

Rainbow Six Lockdown

GamesRadar
24 June 2012
  • Pros: Streamlined squad command, Cool-handed sniper mode, The gritty realism extended online
  • Cons: Squadmates and enemies aren't Mensa material, Effects are hardly stunning, Controls are a bit dumbed down
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Overall 6
6.0

Rainbow Six: Lockdown

ztgd.com
24 January 2011
  • Excerpt: Its hard being at the top, everyone wants to criticize you and try to point […]
  • Pros: No Info Available
  • Cons: No Info Available
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Overall 9
8.8
Gameplay 9
9.0
Graphics 8
8.0
Sound 10
10

Rainbow Six LockDown

Game Boyz
25 November 2005
  • Excerpt: What's new to the series? The first thing you'll notice is the main characters and terrorists. Ding (the main character) looks different, and so does Price. And they gave the squad plastic eye guards and S.W.A.T. style uniforms.
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Overall 8
8.2

Tom Clancy's Rainbow Six: Lockdown

games xtreme
27 September 2005
  • Summary: The fourth instalment of Rainbow Six has been released, Wolf gets his paws on some spec ops action and finds out if Lockdown should be locked away or not.
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Overall 6
6.0

Expert Review

GamesFirst!
13 September 2005
  • Excerpt: Rainbow Six is a game franchise that we really cherish here at GamesFirst, so when Lockdown came out with horrible flaws we couldn't help but feel disappointed. Truth is, the game's entire AI system is just plain stupid.
  • Pros: ups: Great level design, strong Xbox Live support.
  • Cons: downs: Horrible, horrible AI. Just stupid, stupid, stupid.
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Overall 1
1.0

Rainbow Six: Lockdown

areagames.de
14 January 2006
  • Conclusion: Das ist es also, der neuste Teil der Rainbow Six-Reihe. Man könnte meinen, außer Namen und Charakteren sowie weiterer kleiner Details hat es mit den Vorgängern nicht mehr allzu viel gemein. Während bei diesen eher das taktische Vorgehen im Mittelpunkt stand, setzt Lockdown auf knallharte Action.
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Rainbow Six Lockdown

informaticien.be
27 October 2005
  • Summary: Techniquement honnête, Rainbow Six Lockdown est pourtant bien en deça de son prédecesseur. Cette orientation Arcade ne va pas séduire tout le monde c'est une certitude.
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Overall 5
5.0

Rainbow Six: Lockdown

Level 7
28 September 2005
  • Summary: Jag har alltid gillat Rainbow Six. Eller rättare sagt konceptet Rainbow Six – som under åren har varit mer eller mindre väl implementerat i konkreta speltitlar. En klar favorit är tredje delen i serien, Raven Shield (PC) från 2003.
  • Pros: Mycket bra flerspelarlösningar, Bra ljud och lokalisering om man har ett 5.1-system
  • Cons: Förenklat spelkoncept, Tråkig grafik, Dåligt fungerande röststyrning, Obefintlig AI bland fienden, Trist, helt enkelt
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Overall 6
6.0

Expert Review

xbox-gamer.net
24 September 2005
  • Conclusion: 12 /20 Rainbow Six Lockdown tente désespérément de plaire au grand public en devenant plus accessible, plus simple et plus orienté sur l’action. Reste que techniquement c’est complètement dépassé, que l’IA fait partie des plus médiocres jamais vue et que le nouveau gameplay est d’un classicisme...
  • Pros: Un mode Xbox Live sympathique, La possibilité de créer son commando, Quelques bonnes idées, Une durée de vie assez grande
  • Cons: Le Level Design peu soigné, Les graphismes à la traîne, Peu d’intérêt en solo, Une bande son médiocre, L’IA des alliés et des ennemis, Le jeu est orienté action à 200%, fini la tactique…
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Need for Speed: The Run preview

Xboxlife
23 September 2005
  • Excerpt: Vi har været en tur i Stockholm for at kigge lidt nærmere på Need for Speed: The Run, her følger en beskrivelse af vores første timer med singleplayer delen.
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