Conclusion: not as good as the first but the fighting is a lot better with more combos and 2 weapon combat, along with being able to thwo your weapons. how ever I didn't like the story with all the going back and forth through time it just got very confusing,I never knew where i was going and got stuck because the map is so rubbish
Summary: Now don't get me wrong. At the heart of Warrior Within lies the same recipe that made its predecessor Sands of Time great but what weakens this game is its annoying stop and start game play - usually due to a glitch the player can do nothing to help. For example...you have spent 35 minutes since the last savepoint traversing a room of deathdefying jumps and countless wall runs only to be stopped inches from the next save point by an invisible wall.
Summary: To start of with the hype that has surrounded this game, has been huge. With Ubi-Soft repeatedly going on about the darker Prince, this time round, they forgot to 'Bug Test' there AAA game. On a number of occasions the game just freezes and your left with no choice but to reset the console, and start over from your save point.
Summary: The Prince Of Persia's resurrection was undoubtedly one of the highlights of 2003 (that and Beyond Good and Evil), so I was waiting on tenterhooks for the sequel. Unfortunately, Ninja Gaiden came first, blowing POP out of the water in all areas. The platforming, graphics and combat were far superior to those of POP. The sequel was sold on the strength of the combat, and after Tecmo's beat 'em up style combat in NG, I was waiting for something special.