Reviews and Problems with Operation Flashpoint: Elite
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Operation Flashpoint: Elite
4 February 2006
Summary: Even though this game truly lacks the level of graphical and
audio components that should be in a game at this time in the Xboxâ€™s life
cycle, this game is mostly about the intensity and gameplay we all have known
from the Operation Flashpoint series. The game has excellent items like physics
and gameplay, but the visuals and audio could be improved to make it a more
Conclusion: Operation Flashpoint: Elite is simply an old, crippled vet that should have been left to its episodes of Judge Judy and servings of lime Jell-O in the gaming retirement home. In its prime, it was a solid, proud shooter that began one of the best trends in modern PC gaming. Here's hoping Codemasters lets this soldier rest in peace.
Excerpt: The war is over. Back in the day, Operation Flashpoint: Cold War Crisis (developed by Bohemia Interactive) was a nifty first-person shooter featuring huge, open maps filled with vehicles and enemies both online and off. Instead of running down corridors blasting foes as a one-man army, you'd hump through big, realistic environments assaulting villages and enemy installations with bands of A.I.-controlled brothers or human players.
Pros: Lots of content, Ruined by horrible delivery, Obtuse objectives, Ancient, glitchy engine, Worst sound ever
Conclusion: This is perhaps the “Microsoft Flight Simulator” of the First/Third Person Shooter genre, a brilliant concept even 4 years on, but I can’t help feeling that maybe developers Bohemia were just too ambitious for their own good in terms of scale and scope. Operation Flashpoint Elite is a potential classic, handicapped by a jerky frame rate and a lack of precision in vital areas.
Pros: Loads of atmosphere means you really feel you’re part of a larger conflict, The landscapes are huge, and you can see for miles, You can drive or fly, vehicles!, A real ‘sandbox’ military game
Cons: Horrendous frame rate, The graphics ain’t that hot, You’ll spend a large part of the game just running around trying to understand barked orders or waiting for something to happen, It’s very easy to die
Excerpt: A disturbing trend in the business of porting military theme PC games to consoles is the developers need to dumb-down the product in order to reach the so-called target console audience. Bohemia Interactive Studio courageously breaks from this mould and brings to the Xbox the console's first serious military simulator.