Excerpt: Today I finally got to sit down with an early build of the game, and to no surprise it engulfed me without even breaking a sweat. I pondered if playing this early version would spoil the feeling I would get from playing the game fresh and complete, but after Tecmo's last delay I simply couldn't stand to wait any longer. While no longer than fifteen minutes in length the demo gives you ample things to play around with.
Conclusion: As a game clearly designed for veteran gamers who have a history with the series, Ninja Gaiden Black’s offering of Ninja Gaiden Arcade is a huge incentive to fork over the $29.99 asking price. Released in 1988, the coin-op was an impressively conceived action game for its time, every bit as difficult and fun as the games that would follow in the series. It’s two-player as well, which makes it all the more fun to take the trip down memory lane.
Conclusion: is an upgrade that is definitely worth your time. There�s enough subtle new content to make it even more enjoyable than the first time around, and for $30 the amount of quality you get with the game is a steal. The new difficulty makes the game much more manageable for weekend warriors who can�t devote countless hours to improve their skill.
Excerpt: One of the biggest releases of 2004, Ninja Gaiden, was the highly anticipated remake of the classic trilogy on Nintendo. Throughout its lifespan on the Xbox, Ninja Gaiden went through many changes with its two Hurricane Packs that added levels, weapons, and costumes. These free content downloads on Xbox Live added a lot of extra content to Ninja Gaiden, adding to the already difficult game.
Excerpt: Of all the hideous monsters and hellspawn that haunt Tecmo's third-person action game Ninja Gaiden —mace-weilding zombies, giant fire-breathing worms, faceless samurai—nothing frightened me more than demon hunter Rachel's ridiculously oversized breasts. No kidding. When I first encountered them—they're seriously the size of small Third World countries—I let out a ninja-like cry—something like "Aiieeeee!"—then braced myself (left trigger! left trigger!) for their attack.
Excerpt: I never got past the first level of Ghouls 'n' Ghosts. I was, admittedly, only ten, and my Atari ST was just about in need of its twelfth joystick in two years, but the game was just one step beyond my reflexes and patience. A similar thing happened recently with Ikaruga - I kept going back, but the game was just beyond what my brain can cope with. So it was with some trepidation that I approached Ninja Gaiden. You see, Ninja Gaiden is pretty hard.
Excerpt: “The Hayabusa Village has burned, and the Dark Dragon Blade is gone. Ryu has stowed aboard an Airship headed for Vigoor Empire. His goal: VengeanceÖ” Within the massive compartment, the steady droning of the airship’s engines is pierced by the sharp report of a gunshot. As you somersault forward, the bullet’s ricochet explodes with a shower of sparks on the metal catwalk mere inches from your head.
Excerpt: When you think about it, there’s not a whole lot that’s cooler than ninjas. Sure it’s nice to be a Neo-esque character, hopping around with his guns and using no-brain melee attacks, but ninjas are just so much more. Ninja Gaiden is like the unification of all the stuff that makes ninjas great. It doesn’t have an awesome story, but it plays extremely well, and both looks and sounds great as well.