Excerpt: I was digging through some old documents and saw a reference to the NFL Fever franchise. So I went out and purchased NFL Fever 2002, NFL Fever 2003, and NFL Fever 2004 for ten dollars. That included shipping.
Excerpt: For a fledgling console, the Xbox has no shortage of football titles. With Electronic Arts' Madden NFL 2002 and Sega's NFL2K2 bringing their own refined brand of gridiron action to the table, Microsoft's in-house project NFL Fever 2002 has been held to some pretty lofty expectations.
Excerpt: When NFL Fever 2000 made its debut on the PC, it quickly established itself as a strong player with a bright future. This rookie was loaded with potential and most critics agreed that Microsoft’s NFL Fever franchise was a stat tracker and a franchise mode away from being a serious contender.
Excerpt: Microsoft is not new to the football genre. In fact, NFL Fever 2002 is the sequel to NFL Fever 2000 on the PC. This series has always been average when compared to the Madden series from EA. However, Microsoft sought to transform this average game into a Super Bowl winner on the Xbox.
Excerpt: My first reaction when I popped this in the X-Box, was what’s the Deal with all the Squat players? What were they thinking by going with these player models? It’s a game I think I should like, but have no desire to play it and when I am playing I am usually hoping it will be over soon.
Conclusion: NFL Fever 2002 came so close to being a good game. But like many of the also-rans, it failed primarily to the questionable secondary AI. There are some bright spots in the game. The graphics, running game, and CPU playcalling are all positives.
Conclusion: increased. Beside the one two-player game of Madden 2002 I played with Mr. Nash, the last football that impressed me was Tecmo Bowl on the old NES. NF2 is light-years beyond Tecmo Bowl in terms of graphics, sound, available plays – but it didn’t change my overall opinion of football. It’s too slow!