Excerpt: Some games are under everyoneÃ¢â‚¬â„¢s radar. This would be the case for Special Forces: Nemesis Strike, the Xbox version of CT Special Forces. For those not familiar, CT Special Forces is an underground favorite on the Game Boy Advance. CT Special Forces started as a 2D Metal Slug clone. Now, the 3D Special Forces franchise is a kill.switch clone, an underground favorite on the PlayStation 2 in 2003.
Excerpt: Hip Games' Special Forces: Nemesis Strike, or CT Special Forces: Nemesis Strike, depending on whether you believe the box art or the game's main title screen, is a console and PC reenvisioning of the publisher's semi-obscure CT Special Forces franchise, which has existed solely on the GBA up to this point. However, whereas the GBA CT games were thoroughly competent knockoffs of the Metal Slug franchise, there's nothing particularly competent about Nemesis Strike.
Pros: You've got to admit, the game does have variety, Several different weapon types, including a few somewhat innovative ones
Cons: Broken enemy AI, Broken stealth mechanics, Broken gun accuracy, Not broken, but still ugly graphics, Free-fall shooting sections are dumb, dumb, dumb
Excerpt: Budget priced titles are usually a mixed bag. Most offer nothing new to the gaming world, and follow a tried and true format of play.
Special Forces: Nemesis Strike, published by Hip Games, is a budget title, but does actually bring something new and fresh to the
third person shooter genre.