Reviews and Problems with NASCAR 2005: Chase for the Cup
Showing 1-10 of 20
NASCAR 2005 was definitely the best out of the series that EA made.
Dusty Miles , GameStop
25 June 2010
Summary: I remember playing this when i was in high school. You start out working for Ryan Newman, then if you beat him in a 1 on 1 race, he sets you up with a Featherlite Modified ride. You get to either be a good guy (Hero) or a bad guy (Intimidator) (of course I was an Intimidator). I would highly recommend this game to anybody cause i loved this game back in the day.
Summary: SERIES- Modifieds: The best thing about this game,wish they'd include some dirt tracks for modifieds Trucks: Trucks are fun,just wish they'd include a few more truck only tracks(Myrtle Beach)instead of driving on so many fantasy tracks Busch Series: Nascar JR You race in cars that are pretty much identical to Cup cars, except they have less powerful engines.Still again a few more Busch only tracks should have been included instead of fantasy tracks.
Summary: Ive got to say this is the best racing game Ive ever played(yes better than need for speed and grand turismo). The racing however is not the best part of the game its the owning your own team. As of now since Ive played it non stop for the past 3 days I'm a level 3 villian(Its all about me), own both a feather weight and a bush series team and have to manage the pay checks, price merchandise and keep my standings up and have exceeded over 150,000 fans.
Summary: I was apprehensive about buying this game. However, I went ahead and laid down the money and have been extremely pleased with my decision. First of all, the graphics are very good and the racing can get intense. The action is fast paced and all of the tracks look as they do on TV. One thing I love is the Nascar 2005 can be a very deep game with a lot of replay value.
Better than before, Still much room for improvement
Robert Freistadt, Amazon
8 January 2005
Summary: I'm not a big NASCAR fan but I found this to be a pretty good game. The combination of driver/owner modes is a cool idea but both seem to be a bit under developed. Owner mode pretty much consists of buying a team, buying all the upgrades for the car and the pit crew, then letting it run itself. In real life, most teams have more than one car. This is not an option here.
Summary: Unless you count GTA3 and GTA:VC, this is my first racing game since getting Donald Hill's "Ferrari Grand Prix" for the Mac in the mid-1980's. I don't follow Nascar and I don't know much about other racing circuits, either. So this review is from that perspective. This is a solid game. I've been playing it on and off for a few months now in Fight to the Top mode and have really enjoyed every aspect of what I've encountered.
Summary: This year's game brought some really interesting stuff to the table. You start the game by racing against Ryan Newman in a street race. You, then, create your own profile. The game includes the Alliance/Rivalry feature from last year's game. You can build alliances with drivers by sharing your draft with them, and in THIS year's game, you can take it one step further with the intimidator feature.