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6.3 out of 10

NASCAR 06: Total Team Control

Take command of the biggest teams in NASCAR® by building a multi Read more

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Reviews and Problems with NASCAR 06: Total Team Control

Showing 1-7 of 7
Overall 4
Gameplay 4
Graphics 5
Sound 5
Lifespan 3

Torino 2006 Review

IGN Entertainment
11 March 2010
  • Conclusion: It’s been so long since a successful Olympic game has come to market, and it looks like we’ll be waiting another two years when the summer games come around for the next attempt. What you’re getting in Torino is the ability to play through a small set of Olympic events that feel more like field day events at an elementary school.
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Overall 8

NASCAR 06: Total Team Control

Operation Sports
28 September 2005
  • Excerpt: There's a strange dynamic in the world of sports gaming as it pertains to the four "major sports" in the United States. It’s been widely accepted by most that, for decades, the "Four Majors" are football, baseball, basketball and hockey. Put them in whichever order you see fit, but, generally speaking, those have been the biggies in the real and virtual world. Well, about 10 years ago, something strange happened.
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Overall 8

NASCAR 06: Total Team Control Review

12 September 2005
  • Summary: Anyone hankering for a refreshing new perspective into virtual racing will find NASCAR 06 an attractive proposition.
  • Pros: Innovative team racing concept, Innovative voice support, Solid, reactionary artificial intelligence, Challenging yet approachable car physics, Tons of options and modes
  • Cons: Voice recognition system is far from perfect, Graphics look aged, especially on the PS2, Much of the game remains unchanged, Four-player online maximum is not enough
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NASCAR 06: Total Team Control

20 August 2005
  • Conclusion: The visual style of NASCAR 06 is also pretty unchanged from the previous game as well. I found the car models to be much of the same as last year, I really did not see much of a difference from this game from the previous game. I must say that this isn’t all that of a bad thing as the game still looks quite good and I must say that for such a fast paced game with so much detail and so many cars I was also impressed with how well the frame rate held up as well.
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Timesplitters 2

12 October 2002
  • Conclusion: I really enjoyed this edition of Timesplitters. The multiplayer and single player modes are both very well done. The controls are perfect, and the game boasts some great looking graphics, and some nice sounding music. This brings to one of the best games of the year. The only thing I found holding the game back from becoming a perfect score was the taking out of the Online play. This is one of the few games this year I would highly recommend to buy.
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Overall 8

Nascar 06: Total Team Control

30 November 2005
  • Conclusion: Die Grafik haut heutzutage absolut Niemanden mehr vom Hocker. Zwar gerät das Fahrerfeld, welches aus bis zu 42 Kontrahenten besteht, nicht ins stocken, dafür flimmern einen aber schon nach kurzer Zeit die Pupillen. Der einblendbare Rückspiegel sorgt dann mit seinen 10 Frames für ein weiteres unglaubwürdiges Staunen. Der Umfang von Nascar 06: Total Team Control stellt wohl mit das Non Plus Ultra dar.
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Overall 8
Multiplayer 8
Control 8
Appearance 8

NASCAR 06 Total Team Control

21 November 2005
  • Conclusion: EA hat die Rufe der Fans erhört und endlich wieder einmal einen Teil der Nascar-Reihe in Deutschland veröffentlicht. Nascar 06 - Total Team Control schneidet in Sachen Umfang, KI, Fahrphysik und Steuerung gut ab und fängt die Atmosphäre der actionreichen Nascar-Rennen sehr gut ein. Leider funktioniert das neue Feature Team-Control ohne Headset nur befriedigend. Doch echte Fans stört das genauso wenig wie die fehlende Übersetzung oder der forsche Schwierigkeitsgrad.
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