Excerpt: The Mortal Kombat series has been around for a while - for over ten years now. While the series met with early success and even inspired a movie at one point, the franchise has spent a lot of time riding the coattails of its early successes, relegating it to a second-tier fighting franchise. Mortal Kombat: Deadly Alliance aims to end that trend and bring the franchise back to its former glory by redesigning the fighting system, adding new fighters, and introducing new...
Excerpt: Mortal Kombat: Deadly Alliance review Game Over Online - http://www.game-over.com Mortal Kombat has never been regarded as a franchise with a lot of depth or flexible strategy. Right from the onset of MK’s hitherto stampede, it has focused on straightforward brawling with an obscene amount of blood and gore thrown in for good measure.
Conclusion: Everything about MKDA is presented very well, from the graphics to the audio and is a nicely rounded fighting game. The gameplay is very well balanced and the alternate stances available to each character is a cool touch. Jax for example can switch from his first stance into judo and his weapons which are steel battons called Tonfas.
Pros: detailed graphics, loads of great looking blood, special and combo moves are great, bone crunching audio, fatalities are simpler to pull off
Cons: the menu glitch, some gameplay pausing during fights, no custom soundtrack, 's' controller needed for the longer combos
Excerpt: Na powrót serii Mortal Kombat ‘do łask’ wszyscy fani czekają już bardzo długo. Większość młodszych graczy zapewne nawet nie grało w pierwszą, drugą a może nawet trzecią część sagi. Rozpoczynając swoją przygodę od niezbyt udanej części czwartej, prawdopodobnie zapamiętali Mortal Kombat jako jedną z wielu przeciętnych bijatyk 3D, a tak być nie powinno.