Conclusion: In the end, I was able to sit back with a smile on my face. “Finally!” I exulted. It had only taken five years to get another respectable MK out the door. This MK signifies the change in the direction of the series and the messiah for all those praying that one day MK would return to its former glory.
Excerpt: Midway brings us another addition to their Mortal Kombat franchise. As we all well know - the MK franchise has endured some bumpy roads and immensely crappy games, TV shows, comic books and movies over the past decade. After they announced another title to the franchise, I was a bit skeptical. I really couldn't see how they could bring it back with the same feel of the first two. But I'm happy to report that Midway has nailed the 3D Mortal Kombat formula down.
Pros: Lots of stuff to unlock, Cool new characters, Addictive
Cons: Without the unlockable stuff, this title is merely an average brawler
Excerpt: Mortal Kombat: Deadly Alliance is the first Mortal Kombat to be designed to go directly to home consoles. That fact has brought about many improvements to the game. There is an extensive Konquest mode, which will be explained shortly as well as a Krypt mode involving purchasing 700+ items using another new item, Koinage earned from winning fights. All of these together improve the game immensely.
Excerpt: Game magazine writers, Interent message board denizens, and the residents of Shady Acres Home for Recovering Arcade Junkies generally agree that the best version of Mortal Kombat is, in fact, Mortal Kombat II. Once the shock value of the original Kombat wore off (Ohmygod! Blood!), it became clear that game was actually not that great. Kombat II was a much bigger deal...and come on it had a playable Reptile.
Excerpt: Mortal Kombat has never been regarded as a franchise with a lot of depth or flexible strategy. Right from the onset of MK’s hitherto stampede, it has focused on straightforward brawling with an obscene amount of blood and gore thrown in for good measure. The original Mortal Kombat, which was released to the arcades in 1992, was something of a widespread phenom thanks to the game’s liberal use of blood, photorealistic-style digitized fighters and simple gameplay mechanics...
Excerpt: Mortal kombat continue de surprendre. Si la saga a connu des hauts et des bas sur les machines de salon, sur portable elle n'a jamais pu convaincre. Une nouvelle fois, Midway nous montre que rien n'est gravé dans le marbre.
Conclusion: Doch wie Meister Wilke schon angedeutet hat: Egal, wie schön das Gameplay von Mortal Kombat auch sein mag, grafisch muss man von der Genrereferenz mehr erwarten können. Zwar halte ich die Optik des Midway-Prüglers für immer noch ansprechend und akzeptabel, doch gerade bei den so wichtigen Animationen wurde meines Erachtens geschlampt.