Conclusion: This is a really good game, with great online options and good sense of speed. It's alot like NFS UG without the cutomisation. In terms of pace its really fast and the nitros is done well, graphics are good but could have better damage on the car. aaaaaaaaaaaaaaaaaaaaa.aaaaaaaaaaaa aaaaaaaaaa,aaaaaaaaaaaaaaaaaa aaaaaa.
Summary: had an xbox back in 2001 and my 1st game was midnight club 1 when i got MC2 when it came out it was really good and some of the races were damn hard, i think i broke my pad as well once! very entertaning now in 2012 i rarely play my xbox 360 you grow up obviously but since winters come i thought id get this and play it.
Summary: This games is quite hard but very rewarding once you have completed it. I have a short attenion span and expect games to be high standards, this is a high standard game. The races are good and every time you win a race you get a new car. It is very fun cruising around the cities and doing jumps also the cars are amazingly hot.
Summary: This game is great, the graphics are breathtaking. i have got the game progect gothem i find it great i'll never get bored of it but that game could'nt even compare to midnight club 2. the handling is also realistic.you have a choise of motorbikes and cars i find motorbikes easier cos thay are easier to get about in cos there is trafic.
Summary: I seem to remember that you could turn AI catch-up off in the original Midnight Club..... Maybe I'm mistaken, but you might be able to do so as well in this intallment... Funniest thing about the original was multiplayer Capture the Flag (when people had the same cars, of course). If it's gotten better this time around, this is a must-own game for me.
Summary: Rockstar Games have put together a competent racer. Nice graphics and sound. Levels vary but most are of the checkpoint type. You can complete checkpoints in any order but at heart it's still a check point racer. What best describes Midnight Club II is a cross-over between Midtown Madness and Burn Out 2. This combination, however makes for a frustrating game as cars seem to crash into you just as your about to win.
Summary: Fans of racing games usually fall into two different camps: there are the ones who prefer extremely realistic racing simulations, and there are those who prefer a racing game that eschews the limitations of realism, and instead focus on delivering the most exciting, pulse-pounding racing experience possible.
Summary: This was the highly awaited and longly anticipated xbox live enabled game. Such a fun conception (driving,street racing etc)but this is such a bad execution. Graphics are not up to xbox standard and gameplay is unrewarding and mundane. Navigation is confusing and clumsy with a complex option select menu. Xbox live options are awkward, such as not being able to change course or game mode without closing down the whole server. Over all very dissapointing.
Summary: The second addition to Rockstar's ''Midnight Club'' series lands on the X-Box and we should be very glad. First off this being a PS2 port might set some people off from this game but this game is actually great. Here's the breakdown: GAMEPLAY: Fun and addicting. The checkpoint style races are great though the AI is very aggresive. Controls are dead on perfect, arcade feeling with nitro boosts, get on two wheels, weight transfer, and burning out off the line.
Summary: The Xbox has a hell of a lot of racing games. Most of them are very well done thanks to the Xbox's graphics processing abilities but this has only lead to a glut of beautiful games that still don't do much to differentiate themselves from each other. But that is about to change now that Rockstar Games have put together Midnight Club II as genuine high speed arcade racer with online capabilities (through Xbox Live).