Excerpt: Midnight Club II is an arcade racer that takes you into the world of illegal street racing. The emphasis is not on realism, which is a good thing since you'd probably end up dead half the time in a true street racing sim. Instead the game is all about challenging you to successfully navigate streets crawling with traffic, avoid the police, outsmart the top-notch AI of the other racers, and find the best path to the finish line through the streets of LA, Paris, and...
Excerpt: For those who don’t own both systems (and thus, should have read my review of the PS2 version), here is the 411. The majority of Midnight Club 2 takes place offline, with the Career Mode starting with a clunker of a car and only the desire to win keeping you from staying home. While you first car has more “Ghetto” than “Get-up-and-go,” the only way to improve your vehicle is to win a better one on the city streets.
Excerpt: Heart-pounding action, ultra-fun races, wonderfully interactive cities to race in and the best racing multi-player action around, via Xbox live, Midnight Club 2 on the Xbox is one of the best racing games ever made. So plug in your broadband, fire up your Xbox, and prepare to rock and roll with Rockstars' latest legend, Midnight Club 2. Click here to read about one of the best racing games of the year.
Excerpt: Heart-pounding action, ultra-fun races, wonderfully interactive cities to race in and the best racing multi-player action around, via Xbox live, Midnight Club 2 on the Xbox is one of the best racing games ever made.
Conclusion: better cars can be unlocked. Once starting out, and before every mission, you are told to find another street racer and challenge them to race. Once they’ve noticed you, you’re told to follow them to a given point to start the race. Almost every single competition in the game is done through a series of checkpoints.
Excerpt: Like most red-blooded American men, I have a serious need for speed. Maybe it’s because I’m an adrenaline junkie, but the faster, the better. So it’s no surprise that I was heavily into street racing as soon as I got my license, and I learned a ton of useful information in my quarter mile days, much of which has stuck with me to this day. 1) What matters is who crosses the finish line first, not how good your jump is off the start line.