Reviews and Problems with Metal Arms: A Glitch in the System
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Metal Arms: Glitch in the System Review
11 March 2010
Conclusion: Metal Arms is a great game, and while some people may have expected it, the game hit me by total surprise. The single-player experience is definitely worth playing through, and the multiplayer shocked me as I expected a quick add-on mode, but got so much more. This title does a great job of adding familiar elements of platforming and first-person shooter titles to an intense fast-paced action game.
Excerpt: According to ESRB , this game contains: Strong Language, Violence Parents are mildly cautioned. While there's nary a drop of blood in the game (the violence is all robot-on-robot), the victims do let out very human cries before being destroyed. Some of the game's content, which at first seems deceptively cutesy, could actually prove to be upsetting to younger gamers.
Summary: While Metal Arms: Glitch In The System may not offer anything new, the elements it takes from other games are integrated into a focused style of gameplay, something that is often lacking when a game borrows heavily from others. This strong gameplay base is given particular quality with the entertaining story and voice acting. Now available for anywhere from $5-$20, Metal Arms proves a great value.
Pros: Brilliant, humorous story and voicing.
Cons: Average graphics and occasionally flaky controls.
Excerpt: In the middle of a season where a slew of big titles came out, the action title from Swinging Ape Studios and Sierra got lost in the shuffle. That game is Metal Arms: Glitch in the System and offers a single player mode and several gameplay modes for up to four players. But is it worthy of a purchase?
Conclusion: Throughout Metal Arms players will have to shoot their way through 40 missions using some really destructive and lethal weapons. First you start off with your standard mining laser, but as you progress through the game you will find many other deadly long ranged weapons such as a spew, a rocket launcher, a ripper, and many other weapons.
Excerpt: Metal Arms begins with the reassembly of Glitch, a lowly robot made up of scrap metal whose stature pails against his arch enemy, General Corrosive. Glitch can wield a multitude of chain machineguns and rocket launchers but his chief weapon is a tether that can be used to hijack enemy robots. Through this tether, you gain a remote drone and all of the capabilities the target robot has.
Excerpt: This feature actually reminds me a lot of Interplay's Messiah, where the baby cherub protagonist would assume the bodies of others. Metal Arms is far more action oriented though. Corrosive's army of followers will come at a good pace. For a third-person action game, the puzzles and obstacles are kept at a minimum. The emphasis truly is on the gunfire. Plenty of spam-ridden explosions are thrown in to make destruction visceral.
Conclusion: If you have a droid-loving buddy or three Glitch's split screen multiplayer options add some real lastability to the game, and you can control other bigger bots and even drive vehicles Halo-style on some of the bigger levels. Metal Arms: Glitch in the System is a cracking game, a bit like the aforementioned Halo, a bit like Messiah, a bit like Munch's Oddysee and a bit like good old Paradroid, sadly the experience is tainted by a few levels that are a little too...
Pros: -, of shooting but there's some genuine variation in the gameplay., Excellent character design., The explosions are cool.
Cons: Metal Arms: Glitch in the System has some unfortunate graphical glitches (presumably in its system).